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Pugwash

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  • Content Count

    369
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About Pugwash

  • Rank
    Ensign

Contact Methods

  • Website URL
    http://www.cmdrpugwash.pwp.blueyonder.co.uk
  • ICQ
    111523790

Profile Information

  • Location
    Halifax,UK
  • Interests
    Computers/RPG/Strat
  1. Pugwash

    Shingen's IndieBC site

    Guess I missed something, been very ill since last Thursday not seen anything in 3kchat mailings about Shingens forum / site since Remos objection to it and your reply that it was ok dated 30 October that's a month ago now. Was something posted you objected to because the reasons given don't seem to ring true? Looks like I'd better remove my site then as I don't have "expressed written permission" nor am I in the BC web ring
  2. Pugwash

    Battlecruiser Millennium FREEWARE

    quote:Originally posted by Fred-Z: but now i have a real problem. almost all my crew is tired, but when they stay in "off duty" the fatigue factor increase like on-station. this factor only increase, my crew will start to die. N.B. The most probable reason for this is your CC still has battle damage check PERSCAN and see if the crew members are getting to their respective quarters. Only if they reach their quarters will FF reduce. quote:Originally posted by Triton: I noticed that too... When I let my mining drones run overnight, I usually put all non-essential personnel (everyone) in the medibay because their fatigue rises while off-duty. I thought this was because there wasn't enough space in the quarters, but I checked and there are just enough rooms. FF does not rise if crew are truly off duty, it will reduce. To check this start a new roam game command career with the cheat parameter added to the shortcut Once launched from the station open PERSCAN and press SHIFT+T to elapse time. Now watch your crews location, AI, FF, HF, how these values change and how they rotate under the instructions of the officers. I tend to micro manage the Officers and Pilots i.e. send them off duty when FF reaches 10 but I let the officers manage the rest of the crew.
  3. Pugwash

    Battlecruiser Millennium FREEWARE

    Adding the cheat parameter to the Target line of the shortcut works fine i.e. code:"C:Program Files3000ADBattlecruiser Millennium FREEWAREbcm.exe" -cheatIf you have done it correctly the word "CHEAT" will be displayed top right of the screen while in game. This is the hot spot for the drop down cheat menu. Shift+T will then advance time at a greater speed.
  4. Pugwash

    Jack Thompson....

    It reminded me of this Topic: Do you know Jack? I just had to search and find that link again now whatever happened to that mad cow flash.
  5. Pugwash

    Universal Combat : A World Apart - NOW ON SALE!!

    Although the order looked like it failed to process correctly I received an e-mail conformation for the manual and keyboard sheet order time stamped 19:36 so every things ok
  6. Pugwash

    Universal Combat : A World Apart - NOW ON SALE!!

    I had multiple session time outs then an exception when I tried to order quote: type Exception report message description The server encountered an internal error () that prevented it from fulfilling this request. exception javax.servlet.ServletException: Servlet execution threw an exception root cause java.lang.NoClassDefFoundError: com/bmtmicro/orders/CardProcessor com.bmtmicro.orders.OrderProcessor.processOrder(OrderProcessor.java:762) com.bmtmicro.orders.OrderProcessor.doPost(OrderProcessor.java:113) javax.servlet.http.HttpServlet.service(HttpServlet.java:709) javax.servlet.http.HttpServlet.service(HttpServlet.java:802) note The full stack trace of the root cause is available in the Apache Tomcat/5.5.9 logs. Guess I have to wait a couple of days and try again.
  7. Pugwash

    About Dreamcatcher Forums - Please Read

    Just spotted this (Warning: Don't Buy This Game ) over at DC. I'm not totally sure the posters actually talking about UC although its posted in a UC thread their boards never been the same since it got "hacked" The reason I question this is he say he paid $40 for a game that had a MSRP of $19.99 more than a year after its release. What the hell I voted yes anyway
  8. Pugwash

    Pls give me tips, I need help

    quote:Originally posted by Supreme Cmdr: He's going for the record. In fact, I'm quite surprised that you folks haven't restricted his posting rights yet. Perhaps we're just waiting for the full on perma-ban? I was so close to deleting his (Cmdr GamKiller) profile He's just so lucky I decided to read it before deleting it. As he has taken the trouble to setup a web site and has filled his profile with appropriate information apart from the missing GRI from his signature I guess I can wait a couple more days for him to read, digest and follow the rules of the board. As he is trying to join the Insurgency Jamotto will be trying to whip him into shape.
  9. Pugwash

    Pls give me tips, I need help

    @ Cmdr GamKiller Way to go 11 posts and 9 deleted already . It's a bit pointless asking me a question via PM then adding me to your ignore list so I can't reply. The answer to you question is contained in this link Topic: Do NOT post without a valid Game Registration Info in your sig! just read the SC s post especially this link it contains Topic: How to add your system profile to your forum sig
  10. Pugwash

    Script CTD

    quote:The #1 rule for using my tools, is to know wtf you're doing.but you wont know what you're doing until you've been tooling around. bit of a catch 22 situation there.
  11. Pugwash

    Script CTD

    quote:I did reproduce one problem every time,and eliminated it from the script.Well what was the lines of code that caused the problem or was it an programming/logic error on your part?
  12. Pugwash

    Script CTD

    quote:Anyone else using GBS3 having intermittent Crash To Desktop problems? A script I was working on,and seemed to work just fine,now generates intermittent CTD's.Nope but then I haven't been doing any scripting lately. You know the drill by now you need to [*]identify the exact cause. [*]be able to reproduce it every time [*]get the problem verified by someone else. First rule of thumb when this sort of thing happens [*]full uninstall, manual delete of dir, clean install [*]Re download GBS, extract files. You may have inadvertently changed one of the data files while viewing it. [*]Reparse script check the output for any warnings /errors as it parses. [*]Play script. quote: Never had a script that would compile (parse) successfully ever generate a CTD. I have particularly with GBS 1 and my first large script and again with a later version with code revisions / additions but back then we had access to the debug logs so tracking down the cause was easy quote: Plus, this is a simple script. If the above doesn't fix it cut it down and make it even simpler. i.e. cut and paste sections of your existing code into a new script create 1 NPC without orders etc keep building it up and playing until a problem occurs. I've not seen any reports of the original game scripts (ACM or IA) CTD with the latest RC so I would suspect the problem is at your end.
  13. Check the install directory for error logs *falerror.log, *debug.log or similar names. Try running in debug mode if its still supported edit the shortcut and add /d4 or /l4 param. levels are 1-5, 1 bing low 5 being highest. Check the debug log if one is created but at the end of the day if anything useful is found in the log it will only confirm the video card is not adequate. The is a subtle difference between something being compatible and compliant.
  14. Stilzkin may be confused with the difference between the OS running DX9.0c and having a video card that's DX8 compliant. I'd guess a 3dfx Voodoo 3 3000 is DX6 (maybe DX7) compliant but certainly not DX8 or later.
  15. Pugwash

    Having problems loading game

    If your profiles details are correct though lacking most info the problem is your video card. I wouldn't have expected UC to even load with a "Nvidia Riva TNT2 model 64 plug and play" UC requires a minimum of a "32MB DirectX 8.1 compliant graphics card with Vertex Shader 1.1 or higher" Edit This thread UC Pixel and Vertex shader requirements is worth reading as is the link to a handy comparison chart on Beyond3D [ 02-05-2005, 02:14 PM: Message edited by: Pugwash ]
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