/rp
[raises hand and stands up]
Greetings, here's another couple of suggestions I thought that might be able to work.
1. Cloak = differnt cloaks with greater strength meaning that the closer you are to the ship the cloak gets weaker and can be tracked.
2. Radar = different ranges and strengths
With greater strength you can see cloaked ships from farther out.
I figure both these upgrades would be fun yet keep a balance in the game.
computer upgrades:
better computers can give better info in tacops
ie...
lvl 1 computer = types of objets but not sure if friend foe until closer (ties in w/radar).
lvl 2 computer = same as 1 but can tell from farther and can tell what type of object from ship(megaron to shuttle mk2).
that way info comming into your view would be varied and more limited until upgrades come in ;-)
weapons:
hmmm, weapons, how about different type of damage from weapons...
ie... plasma= more damage to shields than armor
gravity = more damage to armor than shields
tractor type weapon which will damage crew slowly but can't penetrate shields...
can't think of anything else yet but will raise hand again in future.
thanks for your time.
[sits down]
/rp
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Commander Markus Janus
GCV Galileo
Prime Fleet, Galcom HQ