Multiplayer - fp controls problem in Universal Combat Series Posted March 3, 2004 · Report reply quote:Originally posted by HRose: He says: The problem is about the movement in first person. In multiplayer the movement (back and forward) depends on the inclination of the visual, while this doesn't happen in single player. quote: Origionally Posted by SC Oh-So-Many-Times: wot? I don't think it has to do with the drift, but I could be wrong as I'm not too sure what he's saying anyway... er... either of them lol Dennymala, maybe you could try chatting with this guy and see what hes having problems with? "I think they're trying to communicate!"