

JeR
Members-
Content Count
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Joined
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Last visited
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About JeR
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Rank
Ensign
Contact Methods
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ICQ
49681533
Profile Information
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Location
Tauranga, New Zealand
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Interests
Music (alt rock, anime OST), mountain biking, PC gaming, BCM, UC
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Try doing a CRC32 check on Uc2_00_30RC8.exe, you should get F37EB0A3. Anything else and you may have a corrupt file. Ran a test from 2 apps and got the same result, mine installs and runs fine.
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Hi, sorry for the double-post, just making note that a temp fix was found in This Thread. Problem solved. Cheers.
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Hi, minor issue with RC8, maybe it's just me, but the cd-key dialog seems to be mis-interpereting my keystrokes, as if the ascii table is all mixed up. Only key that seems to do its designated task is the 'Shift'. Just wondering if anyone else experiencing similar issues? Perhaps its different with other regions/keyboard drivers. Back to my 2.00.27 patch for now I guess EDIT: I'm aware this was listed in the VCF, just seems to be a more extreme version of what was described. Downloaded the patch approx 4 hours ago if thats any indication.
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Just set the date and I'll (try to) be there
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Yes we are still lurking somehwat, I have to admit I 've been on the servers once or twice a week, but I'm sure all that will change fairly soon. If you have anything planned keep me informed and I'm sure I can be available (outside of working hours ofcourse). In the meantime I'll drop in whenever I have a spare moment and say Hi.
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You are absolutely correct, the SR powers all the critical systems with up to 99 units regardless of it being 'off' or 5+. This makes perfect sense when you think about it, since the SR generates its own power from the sun what does it really need any other power source for? Maintenance and repairs perhaps? Might aswell preserve all 10 units for other systems that actually need it.
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quote:Originally posted by Ockham: I also tried targeting friendly missiles, pressed Esc, pressed F1 to have the missile "escort" me. It doesn't make impact, but it flys around your CC, a little too close for comfort if you ask me.I've always wanted my very own 'pet' missle, you never know when the time might arise to have a few guard dogs handy. I haven't reached the stage where I have Raider Fleet C&C (exp can be hard to come by in this career) but I surely *cough* would have reported this *cough* sir
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Universal Combat: After Action Reports (MP):
JeR replied to Supreme Cmdr's topic in General Discussions
lol that shuttle was a dead giveaway, Khan was right on the mark. I just started shooting at the location it vanished (docked) and your sheilds lit up like a Christmas tree I look forward to our next encounter. -
LOL! What happened did he get mistaken for a NPC?
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MadFox: yeah you more or less got my intentions right in regards to the RP scene, I'm very much a RP gamer at heart. I used to write some pretty imaginative sci-fi stuff at a younger age though, maybe if I'm motivated enough by your story I might decide to join in. It's coming along nicely btw, keep it up guys this could develop into something awesome.
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Yeah just throw them all in and let them complain about it later If no-one wants to choose a wing, as you say just put them in one. Anyone who joins TDH must adhere either way right.
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You can use my AE if you want, just as long as he lives to fight another day. Regarding RP, thats what I do best 'in game', but I'm always keen for the read.
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Too cool for words, my father thought he'd never see this stuff happen in his lifetime but here we are, the exploration of the 'real' Saturn region with ultra close-up shots to boot.
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Yeah some of my marines have the IQ of a neanderthal and its quite amusing to see them fly in circles, trying to figure out which button to press next. When in doubt, chuck a pilot in the seat, they don't just shine in combat ya know.
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I was thinking of one possible strategy where the heavy armoured cruisers (i.e. Sunflash, Questar) would jump into the region first, thus distracting any possible threats and dropping mines as we go Then we have our quick and offensive cruisers (Starcruiser, Starwarrior, Solnar) to jump in given the signal and clean up the non-military vessels, littering the region with valuable loot. While this is happening, our 'tanks' are giving the military craft the runaround H/J'ing to various navigation points and taking a few shots in the process. When the cleanup is complete we then all converge on the remaining military vessels and wait patiently at the other end for them to come out of HS, then boom!!! Ofcourse you need to take into account that we will not just be up against carriers, and the cruisers and support craft will create an interesting challenge.