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Forever Light

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Everything posted by Forever Light

  1. Oh about the EMD...is there any prolonged damage to personnel or ship systems if you leave the jammer on too long? None that ive seen but I always feel edgy leavin it on too long.
  2. So far I havent seen a limit on how many fighters can be launched by ground bases but I havent let them live long enough to find out. Barracks kick out marines if im not mistaken. Usually only if you are doing a ground assault with your own marines.
  3. Id suggest going for the landing pads first then they wont be able to launch fighters to attack you. Its easy to get the larger ones with IOD but finding the smaller ones can be a pain. I usually cant see them till im pratically hovering above them. If anything you wont have to worry about fighters being on your six while strafing the base. If anything takin out power does seem to make some defense systems not work. Like the ground based lazer cannons. But I might be nuts or too high in altitude for them to target me.
  4. Nope no way to speed up gametime that I know of. But mining speed could go faster if you find a system with a higher mineral concentration. If you dock with the local station in that sector you go to tradecom and then to info and it should have the percentage of the minerals in that system...the higher the better. I havent found better than 42% (Rinaal system...insurgent owned) but im sure there is somewhere out there. Sometimes I wish there was a way to take core samples of planets to find out the percentage and concentration of minerals before I sit around for hours waiting on them to fill up.
  5. Umm only way you can get GCV is to be a "Galcommie" hehe. edited for noobish content...viewer discretion was ill advised. [ 04-22-2003, 09:32 PM: Message edited by: Forever Light ]
  6. OOOO cant wait! cant wait! Shuttle MK1 is my favorite. I think overall the graphic enhancements for BCG are exquisite. But I hope there will be updated graphics for the firestorm and warmonger to compare to the latest few models. Oh and while commenting on models the station enhancements are sweet as well. Must admit I like flying my shuttle or fighter at super speeds through the superstructure of the exisiting BCM stations...the more complicated and hard to navigate the better . But uber kudos to the individuals workin the texture magic.
  7. Bah, I dont even have a TV...not that I really mind not having one. I kinda got addicted to not having one if that sounds weird. But, if I did get a TV I would probably try to hunt down some star trek episodes...watch some history channel..and maybe whatever movies are on at the time that I feel an interest in watching. But since I dont have a TV it doesnt matter. Only electronic entertainment I have is just my computer. Oh, and a radio.
  8. For one you might want to have put this in noob discussions since thats what they are . *edit(well that or at least BCMG general) So far there are no patches for BCMG. Dont know about losing target. Could be multiple factors...you might want to describe in detail. Debris fields are not in BCMG that I know of...I thought that was only BCG. Only ones I knew of in BCM were test only and were removed in later patches. I dont think there is a printable version of the appendix but I dont know anyone who will stop you from printing it. I dunno about Alpha Majoris havent noticed yet but ill look the next time I fly by. [ 04-20-2003, 09:53 PM: Message edited by: Forever Light ]
  9. Bah, now that multiplayer is nigh upon us perhaps trial by fire could be a reality. Or actually "virtual" reality should be more correct.
  10. Forgive me for digging this one outta the back of the fridge but this topic is one I was eyeballing ever since SC started it. I have only one gameplay feature or enhancement I would like to see in BCG...and that would be the elaboration and freedom of "piracy". Of course piracy is a broad term but more specifically i'd like to be able to disable a ship/station/base/building/ect.. and send my marines over to kill/capture any suriviors. And once the ship(or whatever) is secured i'd like to empty the fuel tanks, cargo bays, ect... And if SC would see it as possible in the BC universe id like to send system engineers over to strip the ship of all systems that might still be around 90% functional for their spare parts. Basically loot everything that isnt tied down and cut out everything that is. (might not be a good idea with stations...maybe leaving them exempt would be a good idea) Towing a ship to a spacestation is cool enough to get a quick buck...but it doesnt quite have the same feel to it to personally take out a replacement nav computer from the very enemy that destroyed yours in the first place. (only an example of course) Of course it wouldnt be easy. Depending on the AI or class/race of the ship they could booby trap the ship to explode while you are runnin around in there. Perhaps it could be a time limit for you to get in and get out with whatever you were wanting before it blows. Maybe it could be an automated defense if the internal sensors detect there are no longer any crew members on board and only intruders it would start a countdown to self destruct. But thats a feature that would change the whole game for me. And would be a great thrill especially in BCO. (first person perspective..... /em drool...) Of course I might be far too late for this to be even a consideration since BCG is relatively around the corner. Maybe useful for the distant future. edit: oh and instead of posting again ill just add to this one. I also would like to pitch in the possibility of progressing in ships. Actually having to work my way up to a super carrier instead of start with one would add only more depth to this already unfathomable game. I know it was mentioned already but just addin my own 2cp in agreement. And as a raider would be nice to be able to have the remote possibility to disable a ship and upgrade to it...since raiders dont have any restrictions or government rules to adhere too. [ 04-24-2003, 11:40 PM: Message edited by: Forever Light ]
  11. Oh ya the flyin turtle was awesome. I loved those movies when I was 9 but nothin beat the giant flyin turtle. Havent seen Godzilla movies for a long time and probably shouldnt . Probably wouldnt seem quite the same watching from adult eyes.
  12. Well...im finally on the boards after much pain and hardship. (yeah right...just a little annoyance is all but that was my fault) Like a few others that have come to the boards recently I too have been frequently ghosting about the boards for the last 2 years or so...mostly due to the fact ive never had the luxury of owning a BC game. (darn EB exclusive...thank you Dreamcatcher ) I first heard about BCM sometime after I "awoke" to the idea of a freeform universe from (oddly enough) a top down 2D macintosh game called Escape Velocity by Ambrosia Software . Man that game is fun but its worst flaw is that its 2D and on a mac. It was shown to me by a friend on a mac emulator and it eventually ended up with me finding about BCM. But to make a long story short im finally here and consider it an honor to be on these boards.
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