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Fiver's Achievements


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  1. It costs more, but there are services that reship from a US address. Just find a local shipping company that maintains a US address, pay the fee and agree to pay the shipping charges, then add that address to Amazon. After that you can order anything you want if you pay the price.
  2. WOOT! Placed my preorder, and I am giddy with excitment. Thank you Amazon.
  3. Wow. BCM/G was the game I always thought I wanted. Having played it for a while, I now realize that what I THOUGHT I wanted did not match what was most fun, though buying it was money well spent. Universal Combat, with what I have been able to glean from interviews and posts on it's features, sounds like it addresses every point that I did not care for in BCM/G with the exception of a MORE complex ship simulation. Of course I realize that making the Battlecruiser sim aspect more complex would hardly win many points with reviewers and would certianly not be consistant with the name Universal Combat...
  4. quote:Originally posted by Supreme Cmdr: Thats the Net for you. Anyone can write anything they bloody well feel like. Most people are used to devs either turning the other cheek or just ignoring them. They obviously picked the wrong dev and people don't like receiving what they give. The freedom to slander. It is really hard to respond to that. On one hand it is better to err on the side of permissiveness and let the net go unregulated and uncensored. On the other a person must waste valuable time that could be spent on getting a game shipped (can't WAIT for Generations) if they don't want nasty things to stand without challenge. After thinking about it the problem would seem to be one of identity. There are some people who do things when they think they are anonimous that they would never do if their current phone number and address was plastered up with every action they take on the net.
  5. I will put it up on one of my websites if you want to email it to me at markwp @ northrock . bm
  6. Trying to guess as to someones nature based on web interviews and postings is a fools game. So I'll play. Shipping one bad game, no matter how badly flawed would probably not be enough to bring out this kind of rage in people. I have bought too many games that I couldn't launch, let alone get a few second of play out of due to some problem with the program. My opinion is that what people have mislabeled as rough manners, large ego and other such nonsense is actually closer to what I would call True Believer syndrome. Lets be honest, Derek had/has a vision. He wanted to make the game and make it RIGHT. As such others who thought they were in a position to tell him how to do it or control the production schedule (perhaps in cases they did have that right, I don't know), clashed with the vision and as a result people with influence put nasty things in print. Mix in a few bandwagon jumpers, strong feelings from others who caught the vision and I think the slander and libel are understandable (is in possible to comprehend, not agree with). Now many consider Derek's attitudes to be draconian at best. These are the same people who don't realize that it is HIS game, HIS website and I would guess that if those people engaged him on equal footing they would find a different story. I don't know what story, but different. It is like walking into someones house and putting your feet up on the couch. The owner has the right to say get the hell out.
  7. Ok, now I have a question. In the BCM:G manual, page 53, section "USING CARGO PODS", Second paragraph. It clearly states that I can use the eject button from the Cargo screen to loose them forever OR I can eject the pod from the bridge. The book does not explicitly state that the pod can be picked up if ejected from the bridge but it IS implied. So the question is how do I eject the pod from the bridge view?
  8. quote:Originally posted by Pugwash: quote:Originally posted by Fiver: I do have to remember what I leave in the pod, but do not have to leave at least one item to remove them from the pod. Don't just say you can do it give an exact step by step instruction on how to unload a CC cargopod and don't give instructions for the Shuttle cargopods. I could have sworn I simply selected the item and unloaded it, even if it was at 0... but will double check.
  9. quote:Originally posted by dennymala: Thanks Pugwash, I already found that way but I thought that was only a second way of retrieving the items previously put in a cargo pod. So I assume there is no way of seeing the contents of my CC cargo pod..... I have to remember what I put in the pod and always leave at least a unit in my CC cargo bay to be able to extract them from the pod....? Well pardon me but it doesn't seem to be a very handy mean of administrating my ship logistic..... but if it's the only way....... By the way anyone can give me directions on where to find a complete manual of BCMG? I do have to remember what I leave in the pod, but do not have to leave at least one item to remove them from the pod. If you are interested in a complete digital manual you could scan in your current printed book and use some OCR, combine it with the various additional appendixes and any other material and then complete the package in Word or Acrobat. Just don't distribute it or in any way violate Fair Use laws and it is your right. SC has been pretty clear about not making the instructions an e-book in any way. Personally I have printed out the needed info from the appendixes and have been blessed with a good enough memory for the rest. I have a nice little binder with color tabs for quick refrence sitting by my computer. Sorry I can't think of an easier way for your purposes.
  10. I feel your pain. Wages here are similar to the USA, and the dollar is equal. And unlimited dialup access is $99.95 512k of unlimited DSL will cost nearly $400 a month. I get a special deal and my 129k wireless connection is only $79 a month... I miss America sometimes.
  11. At one point I went to a great deal of effort to trick directx into thinking I had a sound card installed when there was not one physically present. It was the only thing I could do to get my AMD system to play any DirectX games. Good luck. Persistance will pay off. You WILL get good advice if you post your problem at www.computing.net .
  12. quote:Originally posted by Supreme Cmdr: I won't be releasing GBS-II to the public. I already made this clear. The current plan is to have GBS-III on the BCG CDROM and with documentation in printable PDF format, examples, the script sources for all the BCM Gold scenarios (which will NOT be available BCG because all its scenarios will be new) etc etc. Yeah, I'm making you buy BCG in order to get it. So kill me. And no, GBS-III is not backward compatible with BCM or BCM Gold in any shape or form. Thanks for the info. I had a feeling the information was already there somewhere, which is why this thread was started in the noob forum. Buying BCG is hardly a hardship . Matter of fact I am hoping to get it my next trip back home to the states, well two copies and perhaps a couple more to bring back and resell because a few guys I work with keep asking me about the manual and printouts from the appendix that I am looking over at work. Now if you wanted me to PAY for GBS-III in addition to BCG, I would invite you to step into another forum . Seriously though I am a little disappointed, and hope you take that as a compliment on your product.
  13. quote:Originally posted by Papi: quote:Originally posted by Gallion: quote:Originally posted by Fiver: Thank you for the info guys. Is the GBS1.zip that I just downloaded at all compatible with BCM:G? No, and GBS-II has not been released for BCM or BCMG. ... but you can get familiar with GBS II by reading the GBS I manuals and scripts that came with it. Yea, but I don't plan on scripting for the older versions and without any specific info on when/how I can get my hands on the new version I'll just let it go for now.
  14. My complaint about PC games is actually similar to movies. I can't get lost in it because I constantly wonder if it is part of what is supposed to be or something went wrong. Is that character on screen secretly angry about something or is it just bad acting? Are they somehow neurotic or being overacted? Were those fighters appearing from a strange place a glitch or something cool that is about to happen? On a console, I am confident that what I see is what I get and my experiences with bugs or hiccups have been very few and far between. The problem of wondering if it is bad programming or something intentionally in game is still there but less on my PS2.
  15. Yes, and if you are willing to put the time in required to fly a modern space craft with realistic newtonian physics then you will enjoy this game. Don't ask how many times I successfully flew the space shuttle...
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