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    Astronomy, Guitar music, Muscle cars, Ultra Light flying & pc games

Haggis's Achievements


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  1. Very cool game, I'm already at level 65 :c) As soon as you have enough magical knowledge to generate mana on your own, things start getting easy. Fireballs galore! And, wow, those graphics!
  2. Almostpilot, your thread was deleted because the name of the game wasn't in the title subject of the thread. You were given a warning to adjust but apparently you were too late By the way, the game is called "Tomorrow War" or "The War Tomorrow". Seems the game has two names at the moment. It's very nice but I doubt we will ever get to see an English version in Europe and the U.S. The website doesn't even have an English section. Hint: I used Altavista Bablefish to translate Russian text on the Zavtravoina website to learn more about the game.
  3. You might consider "Dangerous Waters" as well. It doesn't come near SH3's perfect graphics and gameplay, but once you get the hang of it, it's very entertaining. There's a demo available for download if you look for it.
  4. Better start saving some money for that computerupgrade, Flight Simulator X is coming and judging by the screenshots it will be one powerhungry sim! http://www.fsplanet.com/fsplanet_com_fsx.htm Glad to see I can once again put that pc of mine to good use :cP
  5. The sequel to last year's Boiling Point has been announced: http://www.computerandvideogames.com/r/?pa...y.php?id=133735 The original Boiling Point was quite good if you could look past the bugs... I hope they'll do even better this time.
  6. A Czech guy on the Armed Assault forums posted some scans from a magazine containing new info and screenshots! They even posted a (Czech unfortunately) movie!! The community is going crazy over there; they can't wait any longer and neither can I ! I guess you're right, Mordax Blyrr, those screens are definitely getting better. Just look at the ingame footage, it's awesome. It DOES look better when it moves. Enjoy! http://www.flashpoint1985.com/cgi-bin/ikon...=ST;f=5;t=49675 BTW. You need a DVD plugin for the trailer.
  7. After weeks of silence, BIS have shed some light on the progress of Armed Assault: http://www.bistudio.com/presspages/ArmA_Progress_Update.html New screenshots were added as well as some additional info on the features and releasedate. I have been a HUGE Operation Flashpoint fan for years now and I have been eagerly awaiting any news regarding Armed Assault. Now that these new screens have been released, I'm happy to know they are still working on releasing the game but I unfortunately must say I'm not too impressed with these screens. Perhaps it looks better when it moves but I think the original Flashpoint had a more "natural looking" environment. Especially the watereffects in the second screenshot look weird. The models have definitely improved though. I hope I'm mistaken and this will become a superb sequel/update. Gameplay has always been great in the original game and BIS promises to make that even better in Armed Assault. BTW..., Does anybody have news regarding the Operation Flashpoint-killer "Enemy in Sight"??? http://www.computerandvideogames.com/stori...st_screens.html and: http://www.gamequarter.be/?p=gindx&gid=218&showscreens=y Gotta keep an eye out for that one too! [ 12-03-2005, 06:36 PM: Message edited by: Supreme Cmdr ]
  8. The game runs pretty good on my system. Especially when you let the game auto-detect the best graphicsettings everything runs smooth with no stuttering at all. Only when I turn on the soft shadows and volumetric lighting the game tends to stutter once every 5 minutes. The game still runs fluid with all options maxed out, but when a new scripted event is being loaded or when you enter a new sector in a level, I get 3 fps or so for about 10 to 15 seconds. Then, when it's loaded, the game runs flawlessly again. I also suspect the shadows are being pre-loaded. Shadows and soft shadows are the most demanding graphic settings in this game. I don't think 8MB cache on a harddrive will solve the problem. I have a 16MB cache SATA HDD myself and run a clean Windows installation with 1GB of dualchannel RAM on a Asus A8N SLI mainboard with an AMD 64 3500+ CPU and a GeForce 6800 256MB card. There are just a few settings that cause these hiccups, namely volumetric lighting and soft shadows. If you don't want the hiccups, turn those options off, otherwise, learn to live with it or buy yourself 2 7800 cards in a SLI setup or next-gen ATI cards in a crossfire setup. I like the graphics so much, I leave them maxed out and take the stuttering every 5 minutes or so for what it is. I think it's a fun game! And usually, I don't even like linear, scripted FPS games...
  9. Yeah, Noctis rocks. I've been following the development of Noctis V for a while now but somehow I feel it will never beat the good ol' Noctis IV. Has "Zetadeck" been mentioned? www.spacesimulator.net And what about "Precursors"? Although Deep Shadows isn't really a small developer, it ain't big either. http://www.gameinfowire.com/game.asp?gid=1539 I can also kinda recommend the "Unistellar Spacesim". I've tried this one a few weeks ago. It's very hard to land on a planet but from orbit, you can actually see thunderstorms on a planet. You can also settle down on a planet, buy land and stuff. It's far from finished but very nice for a freebee. Download it here: http://www.unistellar.com/ And don't forget to apply the latest patch, it adds a 3d cockpit. I don't know the link but there are usually a few players online who can supply the link. Have fun!
  10. I just read an article "secrets revealed". It's got an interesting preview with new screenshots regarding "Armed Assault" (basically Operation Flashpoint 1 and a half). A few things are cleared up about "Game 2" as well. Both games will be brilliant I think! You can read it here: http://www.flashpoint.ru/forum/showthread.php?t=34507 or here: http://www.flashpoint1985.com/cgi-bin/ikon...56;t=47300;st=0 Put on your glasses or zoom in.
  11. It seems an english version is still being planned for release. I've been quite active on the Parkan 2 forum since I first heard of the game about a year ago (Parkan 2 I mean, Parkan 1 I knew for a long time but haven't played it until I recently downloaded it from the links on the forum). A few weeks ago, a Nikita producer named "Alhok" on the forums claimed Parkan 2 will still be released outside of Russia in different languages. Since the game has been released in Russia I've asked for Russian players to post some ingame movies on the net but haven't seen it happen yet. Perhaps it's not even legal...I don't know. Anyway, a lot of people don't seem to like it but there are also a lot of folks on the Parkan 2 forums who claim the game is brilliant. I dunno...I have to see it with my own eyes.
  12. Battlecruiser Next Gen Elite 4 Operation Flashpoint 2 Enemy in Sight Elder Scrolls Oblivion Gothic 3 S.T.A.L.K.E.R. Shadow of Chernobyl Parkan 2 I only play "freedom" games and/or simulations...
  13. I used to be a great FPS shooter fan, but it's all the same now. You just go through one linear level to end up in the next linear level. A lot of people feel this way but most gamedevelopers refuse to change the gameplay because they're afraid the game won't sell then. Frankly, I can't blame them, it's a tough business. Lucky for us, there are still some developers working on ambitious non-linear titles, like Derek Smart even if they are taking risks. I can't wait until Battlecruiser Next Gen, I guess it will be the game of my dreams. In the meantime, I'm playing Boiling Point Road to Hell. It's a very buggy game but it's also very entertaining! A huge world to explore, with lot's of RPG elements, NPC's to talk to, vehicles to drive or fly, real time day/night cycle, weathereffects and more! I think the biggest key to succes for a game is to feature a HUGE seamless world, the ability to go up in experience and the ability to buy stuff. Having to save money for a weapon or item you really want adds something to a game, at least, that's my humble opinion. Furthermore, I really love atmosphere in a game. I think Universal Combat was definately a step in the right direction, I liked it very much. Man, you explore a planet in a shuttle while your commandcraft hangs in orbit. That's the way it should be in a game! Again, I can't wait to play Battlecruiser Next Gen.
  14. Battlecruiser Next Gen...my life is complete. Thank you very much SC and take your time developing and perfecting it. That reality engine looks so darn good! It should be THE game I always wanted. Anyway, I guess I will first have plenty of fun playing UCAWA!
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