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Saber

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Everything posted by Saber

  1. I agree with the last few posts, release the game. IMO having the game with a few MINOR problems is better than not having it at all. Dancing with excitment-->
  2. I agree with the last few posts, release the game. IMO having the game with a few MINOR problems is better than not having it at all. Dancing with excitment-->
  3. O.K. thanks SC. Most helpfull. Btw, good luck with Universal Combat, can't wait...
  4. Hi, I bought bcmg a few days ago and i haven't been able to leave my pc since. This game is superb but I have a few questions.... 1. Im having trouble setting planetary waypoints for fighters during a ground assault. I set the waypoint with the sad action (have tried the strike order aswel) but as soon as the fighters enter the atmosphere they turn around and head home. I have to change the fighters orders when it enters the atmosphere to target specific buildings until it destroys it, then do the same again until all targets are destroyed. How can i get them to do this on their own? 2. Why won't my fighters fire missiles when in ground opperations, i launch with the strike loadout, which according to the manual is ata and ats weapons but they dont use them...is this an AI related problem. 3. More of a curiosity this one, but how do you handle the crew fatigue factor in a heavy carrier. At some point you have to send all of your medics, sys engineers, officers etc... off duty because of hunger and fatigue. Do you still play as normal and engage the enemy or park up somewhere and wait. Any help would be appreciated. Thanx Topic changed [ 12-12-2003, 07:42 PM: Message edited by: Supreme Cmdr ]
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