Jump to content

ProXimity

Members
  • Posts

    95
  • Joined

  • Last visited

    Never

Everything posted by ProXimity

  1. Good deal! Funny how little gems sometimes come through like that... Good to see shareware still going strong. I remember d/l the original Duke Nukem via a 14K dial up to California from Montana.. LOL What was that companies name again? ProX
  2. Anyone played this yet on PStation2? GameSpot link Hits PC today.. ProX
  3. That lil' dood is an addictive lil game!! Thankyou! ProX
  4. Funny how FFE was so advanced for its time. I am still perplexed by the seamless transitions between planets and space. Must be some sort of fraktal terrain map generation.. Whats this about Elite 3? Can't seem to find it, unless thats another reference to FFE.
  5. EliteClub Is another good link (to the past.)
  6. Would you like it? Its just the patch. You have to have the CD/disks.
  7. Was digging down memory lane and came upon my FFE CD and manuals. Someone offered me $200 for it, when I had the box. Got on the web and found a recompiled exe to run it under WinXP. If anyone is interested in this classic, I will post the link. Thanks, ProX
  8. I am a 32 year old manufacturing support technician. Robotics/IT/IS I am a hobbiest 2d/3d texturer/modeler/animator and have produced and distributed 2 CG/live-actionkeyed Sci-fi short films. I am currently living in a north PhoeniX home w/ my wife and 3 year old son. I am going to be on a game development team... Some day. I am hard to understand. ProX
  9. Whats the premise for the intruders? Are they spies already onboard, or are they beaming over? ProX
  10. Going to right now SC! I know you work very hard on 'the game,' and it is a genuine universe that one can really feel. The new frame rate is very creamy smooth... Almost making me dizzy straffing cities.. :lol I find myself putting games like FarCry and Sacred repeatedly on the back-burner to play UC. Thanks for developing this game! ProX
  11. W00P! There it is! Happy Camper! ProX
  12. BWHAHA!! Yah... I member those games all too well...lol ProX
  13. Yeah I got an email this morning saying it was moved. Thats the exact problem I am having too. ProX
  14. Mine hasn't... Hehe.. I bet he has been more places dead than alive! BTW: my navitron is still breaking down. ProX
  15. quote:The AI cheats. 'nuff said. [/QB]Yeah, I tend to agree w/ that to a degree. I was prone behind some rocks. Once 'they' heard me they would say, "did you see that" every time I made the slightest move (note: behind rocks.) Another incident w/ the AI that either makes the player think its REALLY smart, or cheating is how the mercs will position themselves in the brush all around you, if you don't have them tagged w/ the crytek binoculars. I was driving along and they didn't start firing away until they had a 5 o'clk and 11 o'clk positions on me. ProX
  16. Anyone else pick this up?!? OMG.. Yeah, FPS shooter, like many others, however, 'eye-candy' has been re-defined. The detail is really something else. I shot up some guys in a boat, they fell in the water and I could see there blood clouding the water.. Was trying to figure out during install why it spans 5 CDs?!? Gotta be the textures. They used photos for all the vegetation. Okay, there is a Binky movie too.. hehe Kinda feels like being in that movie 'WestWorld,' except its 'TropicalWorld.' Recommened for those days when commanding has yer brain tired. ProX
  17. I just wanted to say the space battles in this simulator is absolutely spectacular... I am to the point where I just turn on the AI autopilot and sit back and cycle through the tactical views. ProX
  18. Thanks m8. Yeah tried that initially myself. Seem to be able to cycle between the main (cannon) and the smaller gun, but thats it. I even designated several targets, and tried to use '3' and fire on them, until I noticed the 'missles' on the HUD was grey, not green. ON a side note, I did discover for myself though, that you can entirely take a base! I 'paved' the way w/ a tanix, after drawing out the troops w/ a single marine 'beamed' down. LOL! Sorta like kicking the ant-pile up before pooring the gas on it! I then cleaned the rest of it up as per SCs thread on ground ops. It wasn't too long, however, before they took it back over. I don't know if I made any money or points off of it, I didn't save as a marine eating a chocodile flatened a shuttle into the surface. ProX
  19. Prior to sending my tanks planet-side, I loaded them w/ the 10 provided 'APM RADIX' slots via the 'loadout' screen. When I get them on the ground (even driving one myself,) I can't seem to select the missles to fire. Also, I took out a 'launch pad' on an enemy base. It turned blue. Soon after, the enemy seemed to build it back up before my strike was over, and it turned red again, and launch fighters which eliminated my forces. What determines how fast these bases are rebuilt? Is it possible to entirely 'destroy' an enemy base? And does it stay 'blue,' or does the enemy retain it? Is there any financial reward for it? Thanks for any assistance you may offer. ProX Note: I am flawed, not THE GAME
  20. Ah, Dawn of the dead... I remember that one well.. That (original one) was a movie with ALOT of MEAT in it! ProX
  21. LOL!! I still have my original Frontier:First Encounter CD and manual... Someone once offered me $150 for it at one time. Oh, the mamories... ProX
  22. I too played EVE for about.... about a year? Rubbed shoulders w/ Jade Constantine, fought in the Fountain alliance wars. Had an Armageddeon too.. Once I lost it, inflation had gotten so high, the premium insurance payoff couldn't cover HALF my loss, and its only getting worse. I haven't played it a over a month now, and glad. Too many megalomaniacs in that game.. Funny how people loose their morals in MMORPGs... ProX
  23. Hehe... And they let you command? LMAO! ProX
  24. BWHAHA!! I love it! You can create a .BAT file to run UC. In the .BAT, you can disable several no-no keys w/ an application called.... err... I will have to look it up again, but when UC closes, the keys will be re-enabled. SC, I thought there was a way to lock the App from win GUI functions via the DirectX libraries? The libraries I have are from DX5, don't see the function there. ProX
×
×
  • Create New...