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About Joe_mrbiz

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  1. Joe_mrbiz

    Half Life 2 Mod: Global Devastation

    i like it when i get a nice reply. thanks
  2. Joe_mrbiz

    Half Life 2 Mod: Global Devastation

    You know, its good you guys are taking this easier than the TTLG forums, they gave me loads of flak saying that it would be impossible to do this.
  3. Joe_mrbiz

    Half Life 2 Mod: Global Devastation

    No its not, this is a forum, all i can do is tell you what the game will be like, and if you feel this is your thing, then you can partiscipate, im not forcing anyone.
  4. Joe_mrbiz

    Half Life 2 Mod: Global Devastation

    im only looking for people who are interested, its not the army.
  5. I would like to aanounce that the Global Devastation Mod for Half Life 2 is now set to "GO", This means we have a website (currently having the DNS sorted out) at http://www.globaldevastation.com and will feature a PHP Nuke main homepage, PHPBB forums and a first for any mod the Moodle Educational System (this means the modding team can swap files over, meet certain objectives for the version and disscuss changes/rate own work using the built in forums). Guests can visit the Moodle section to check up on the status but they cannot download any files until the team releases it on the main PHP Nuke site. The Mod itself is an intense team strategy based FPS set during an apocalypse, The year is 2107 and the American Foreign Space object defense program (also known as AFSOD) detected a massive band of asteroids heading for earth from the Ort cloud but partway through the firing sequence the system malfunctioned and instead of several massive asteroids heading for earth there are now millions of tiny bits. The goverments evacuated into their emergency bunkers leaving the civilians and some millitary on the surface to seek cover, with no goverment around to control the countries the whole world breaks out into war with anyone who opposes, Some people form giant factions to terrorise the millitary forces while some are just defending the nearest food or water supplies. Then the asteroids start raining down and destroying buildings but they are not big enough to wipe out massive areas so people continuse to fight over supplies and areas. This mod involves strategy because 2 of the game modes are based on teamwork and you have to know what you team is doing, there is a leader which is selected at the beggining of each round determined by score, performence or maybe a random choice, the server will state at the beggining of the match, the leader can send commands to people and co-ordinate his/her team into certain attack patterns. Maybe a possibility to plot waypoints, of course the commander can go out and get his/her hands dirty but when they die a new commander is selected etc etc, The first is plain old team deathmatch, the second is unamed, if you have played Science and Industry then you will be familiar with this, On the map there are certain supplies that you have to find, collect and take back to your base before the enemy does, if the round hasn't finished and there are no supplies left then you can steal from the enemy base or find raw materials to make more. This mod will also feature team Vehicles which means more than one person in one vehicle, maybe even people carriers and a possibility of aircraft! At present there are about 4 people in the mod team, we need much more than that, about 15 will do just fine so if you would like to join the team then e-mail me on the address at the bottom of this article. We need (preferably experienced people) * Mappers (about 4-6 people) * 3D Modellers (split into categorys) (about 3-5 people) o Props o Characters o Weapons o Vehicles * Sound Effects/Music (about 1-3 people) * Coders (About 4-6 experienced guys! we need to be able to do loads of professional stuff) If you have any questions, suggestions or want to join the team then contact me at [email protected] or Mr Biz at [email protected] Thanks Xploder (Global Devastation Mod Team leader) Mr Biz (Global Devastation Mod Manager)
  6. Joe_mrbiz


    actually this game is great, i boughjt it when i read your review and, its everything you said it was, also you can point to space and make it move there, hold down shift
  7. Joe_mrbiz

    Anarchy Online for Free

    it is free, ive been doing this, and when they re-introduce the fees, im so hooked that ill pay, its a good tactic
  8. Joe_mrbiz

    Create your own nation!

    man... this nation states is cool http://www.nationstates.net/cgi-bin/index....ation=yotimmoto
  9. Joe_mrbiz

    Freelancer Server

    I gotta say that i like the battlcruiser for its free roam, but freelancer for its multiplayer, if anyones looking for a different perspective on FL go to High Velocity, we have some new systems on the way and ive helped work on them, they look cool. people with freelancer should check it out. as soon as i have a web address for where to download it from, ill tell you.
  10. Joe_mrbiz

    Freelancer Server

    im sorry if this sounds a bit out of place but i did a search and i thought that the purpose of my post didnt fit any of the other freelancer threads.
  11. Joe_mrbiz

    Freelancer Server

    Ok this is about freelancer , its a space sim game where you fly in a huge universe doing trading fighting etc etc. The multiplayer is fun because you can do this with other people, and its more roleplay than fighting so people help and trade with you. Im in a clan which has its own server, and im looking for people who wan to join the fun and play on a server called Hi Velocity the revenge. the server is very fast and has no lag whatsoever. The server can take a 100 people playing at one time and currently we have 20 playing at one time usually, so theres some wasted potential. if your looking for fun, come play on the Hi Velocity the revenge server, if anyone needs help,, im server police called [sERV-POL]Joe and i or anyone else in the clan of [uP] will be happy to help. if you do want to come along, the rules are as follows: 1. no PvP in New York 2. no mods 3. be polite to other players 4. cruise speed of 600 is allowed, no higher 5. obey the rules thanks
  12. Joe_mrbiz

    The HASTINGS Experiment...

    ICV Flame Violon crew 50% AI Hacker detachment of the insurgents working with the raiders. Commander Jake Tomerson(Hotheaded pilot) [RP] cmdr jake was in engineering trying to bring the computer hacking device online. while george resnig (paul resnigs evil twin) was fidling with the cloaking device "i thought the commander said dont touch that or he will go beserk" "the commander says a lot of things" the ship annoncement system said "the hacking device is online, ready to destroy the hastings" [RP] can hess prevent the hackers from overloading his reactor coolent system, or will his ship turn into a fireball find out when the admiral responeds........
  13. Joe_mrbiz


    i first downloaded BC3K after playing the demo of BCM (wierd ey?) and it was great, if you can get by the random CTDs, which i just put up with, mercury looks ace:). BC3K got me hooked on the battlecruiser series, so if your looking for an insight into the BC series i think the place to start is BC3K
  14. Joe_mrbiz

    The HASTINGS Experiment...

    come on, i think someone should post, i mean this storyline looks quite promising, but unfortunatly no one wants to be the raiders, i can understand why, cos the hastings is going to beat it to hell. its been several months.... im sure the cloaking thingy would have run out of iridium
  15. Joe_mrbiz

    The HASTINGS Experiment...

    [RP] back on earth in the dark dark chambers of a mission zone, someone with a very powerful voice spoke. where is my prize, these credian outcasts were supposed to be loyal to the gammulians! we need that missle then the plan to rule this pityful sector will be archeived the profit in this for all you dragons will be great but are you sure that hotheaded pilot of the flame was loyal [rp] just trying to help your experiment