Jump to content

Ben Zwycky

Members
  • Posts

    1,906
  • Joined

  • Last visited

Everything posted by Ben Zwycky

  1. The only such penalty in ISS is if you take no part in any fleet activity at all for a month without giving a reason beforehand, and the penalty is 2000 EP. If you explain your abscence beforehand, for instance exams, temporary work pressures, family problems etc, then no penalty is exacted.
  2. I thought the ladder/challenge system as it was could handle any number of fleets as it stands ( or with very minor modifications) What problem am I missing?
  3. OK, great. If you can meet up with other ISS guys (or with guys from other fleets) in the week, to try out the new patch(es), that'd be appreciated.
  4. Well, I'm sure an 'Insurgent All-Stars' team would be an acceptable starting point, at least.
  5. Sorry about that, the guests stayed about an hour longer than expected, way past the time their littlest one should have been in bed, bu you can't really say to someone you haven't seen in six months "could you leave now, I have to go and play" My apologies, I should have said 1930 GMT to be on the safe side.
  6. You can always meet up with Rip or Krasus on a weeknight. Never mind.
  7. I was hoping you'd say that :evil grin: Does this mean you can consistently field a valid team?
  8. OK, tomorrow's session (the 29th) will be half an hour later than usual, because we're having visitors. THat's from 1900 GMT.
  9. Yep, that's pretty sad, but we could have some friendly matches between ISS and Prime in the meantime.
  10. I forgot one (two) more ISS-specific method of gaining EPÔÇÖs, for both rp and mp members: Create an approved classified tactical briefing: 500 EP x classification level I.e. create a Level 2 classified tactical briefing- 1000 EP, a Level 3- 1500 EP Contribute to an existing classified tactical briefing: 200 EP x classification level. A candidate document must be encrypted at the highest level you are able to use, then sent to the Command Staff, currently either me, Nick or Zane (though Nick has been out of the loop for a while and seems to be unreliably on-line, so better send to me or Zane), and we will discuss whether to approve it and if so at what level it should be classified, awarding the relevant EP to the author. In the case of multiple authors of a new document, the EP for creating it will be awarded equally at a level of 300 EP x classification level for each author, no matter how many there are. Since the EP from matches from last season have been nulled, we wonÔÇÖt count those, only carry over the number of kills and EP from training and documents. My earlier offer still stands, the first member to get a total of three kills will be given level 5 clearance and a command position. I donÔÇÖt want to be fairly accused of moving the goalposts on that one. Also as a permanent rule, if there are not enough Level 5 personnel, Command positions can be taken by those with Level 4 clearance, but no lower than that, so the next currently unranked player to reach level 4 (5 kills or 100,000 EP) will be given a command position. Normally Level 4 personnel can only be given wing staff positions (vice-leader of a wing) until all such positions are filled, at which point we will switch to RemoÔÇÖs ranking system as outlined above. So, when I last checked, (at 10pm GMT 25th January 2004) If I remember correctly, from last year Rip had the single player training plus one session with me (and one with Zane?) and two kills (in the fleet team final). This Year he has so far attended one session. That would give him 2 kills and 4500 EP up to this date, by virtue of his kills he has level 3 clearance, and is one short of the one-off offer. Krasus has attended three sessions plus done the single player course, so thatÔÇÖs 0 kills and 4500 EP, but by the old rules by attending 3 sessions he has level 3 clearance, and that will not be taken back. He will need to get 3 kills (or more) before Rip gets his next one to beat him to the ÔÇÿmagicÔÇÖ promotion, or else he will need 5 kills to get a command position. As for Zane, IÔÇÖm less sure of the exact number of training sessions he attended last year with me, but it was a good number (maybe 5?) plus one as training officer with Rip, plus one kill in matches. This year he has attended two sessions (I think), and made a contribution to a level 3 document. So far, that makes (approximately) 9600 EP and 1 kill. He has level 5 clearance by virtue of his rank as leader of CIOPS. I attended 6(?) training sessions as training officer and scored 14 kills last year (6 in the regular season, 8 in the individual tournament), and this year attended two sessions as training officer. In addition, I have authored 1 Level 1, 1 Level 2, 2 Level 3, and 1 level 4 document, and written 1 CommanderÔÇÖs log. The two ROEÔÇÖs I wrote have yet to be approved. Altogether that makes 14 kills and 23,000 EP. I have Level 5 clearance by virtue of my rank as fleet leader, and am 1 kill short of level 5 by right. Nick was unavailable last season, but still has level 5 clearance by virtue of his position as vice-fleet leader and former fleet leader. This clearance will never be taken away from him. People please correct me on the numbers if your memories serve you any better. Go get busy guys, all contributions to the fleet earn you EPÔÇÖs. If you think thereÔÇÖs a measurable form of activity that brings benefit to the fleet that I have left out (that isnÔÇÖt mentioned in RemoÔÇÖs document), let me know.
  11. So we only have two ROE's? We've been testing the Deep Cover version 1 ROE at ISS training sessions, and we don't have enough people to test Eye in the Sky (though I can't see any balancing problems occurring since each team has the saem assets. Any chance of getting together with Prime to test that one? (I have a slightly updated version).
  12. Remo has come up with a good experience point and ranking system, which can be found here which we are going to use, with some minor modifications because of our different structure and training scheme. ISS-specific experience and ranking changes RP Members Log files (in the form of mini mp after action reports, sp after action reports/progress reports or mini-rp posts) should be posted in the log files thread at the ISS section of the 3000AD forums. MP player scoring methods 5. Attending advanced ISS fleet training sessions/ on-line meetings: 1000 EP. If you attend as the training officer (you must be at least Level 4 clearance to act as training officer), 2000 EP 6. Completing the single player training course (on the ISS website and via email, with test at a multiplayer meeting): 1500 EP Penalties If a member of the fleet is AWOL for one month (no activity, i.e. no posts or attendance at any fleet meetings or matches without giving any notice or reason for their absence beforehand) ÔÇô2000 EP Should a fleet member go AWOL for 3 months, they will be removed from the fleet database. Security Level Clearances: Level 1: 0 EP Level 2: 5000 EP Level 3: 1 combat kill or 10,000 EP Level 4: 5 combat kills or 100,000 EP Level 5: 15 combat kills or 300,000 EP All level 5-cleared personnel will be automatically given command posts, then when all are filled, we will switch to RemoÔÇÖs ranking system, though we will use the ranks as a function of EP in our sigs in the meantime, with those of us already in command positions given appropriate ranks automatically (subject to lower members achieving those ranks via accumulating the required EP ahead of them). As you were, [ 01-24-2005, 03:56 PM: Message edited by: Ben Zwycky ]
  13. Fleet Leaders log 17:59 24th January, 3015 There has been a lull in enemy activity in recent weeks, some say as a result of post-Christmas hangovers, so I have been taking the opportunity to train up fleet staff along with a new recruit by the name of Krasus, who has impressed me with his progress so far. We have four very able and well-trained commanders now, and four command positions no, too early for that. Theyll have to earn it in the real world. I cant help but be proud of how far weve come since the big shake-up, and look forward to meeting the challenges that will no doubt come, well see how they perform in combat, but dare I say its looking good. End log
  14. OK, I am now officially reinstating fleet log files. They are optional, but they gain you EPÔÇÖs (see the fleet rankings thread for details. They can be in the form of mini after action reports or simple updates on whatÔÇÖs been happening in your current sp game, or mini rp posts (making up a little adventure in the bc universe) It doesnÔÇÖt have to be anything long, an example is given in the next post
  15. Any chance you could release the handbook without these two issues and add them later like a supplement?
  16. Well, apparently our local exchange is overloaded and can only support 256/64, and the data in only unlimited in theory, in practice is 2GB/month, and if you go over that they slow your connection down to dial-up speed for the rest of the month and the same number of days in the month after. Also, because our application was for a higher speed, we have to cancel it and start the whole process over again (meaning another 10-15 days from now). So much for freedom of movement, bah. Also the new computer is delayed because they were out of stock of LG DVD-writers, but thatÔÇÖll be ready in a week (on Thursday was the last estimate), but itÔÇÖll be a little more powerful than I initially planned (Athlon 64 3500+, 4x512MB memory, 2x120GB 7,200 NCQ disks on raid 0, nice stuff like that ) thanks to progress and patience. Until the ADSL arrives, IÔÇÖll still be playing mp on the old comp.
  17. OK, next training session is 1830 GMT on Saturday (the 22nd)
  18. I'm away again for the first two weeks of March (my brother's getting married) I'll still be able to on-line every other evening or so, but no teamspeak, email or multiplayer. And again in July for my sister's wedding, but that's a while away.
  19. well, if you know a good place for setting up a mailing list once we get a few adresses, that'd be most helpful. There's also the possibility of meeting up on teamspeak, but that'd be more awkward to organise.
  20. Well, for all of you interested, I have a little online sideline, sort of a biblical editorial column, which can be found here. It may not be to everyoneÔÇÖs tastes, but seeing as how people here seem to often have too much time on their hands, thereÔÇÖs enough reading material there to keep you busy for a while. ItÔÇÖs main target audience is teenage Christians, so bear that in mind. At the same time, I would like to propose starting a prayer group among the Christians who frequent this forum. I know there are a lot of you around, some lurking more than others, and I think it would be good for (at least some of us) to get together and support each other in prayer, to combine our prayers on personal, local, global issues or on anything important to you. If youÔÇÖre interested, then send me a PM, and we can see if we can get a mailing list or something set up.
  21. quote: Originally posted by ShoHashi: Last month, we finished the first Muliplayer Tournament with the ISS taking the titles. This year, I'd like the Insurgents to take those titles from them. This will entail a little dedication from the active fleet members who wish to compete. And ISS will be ready to defend those titles. We look forward to meeting the new challenges you will no doubt present. Must dash, have preparation work to do
  22. OK, we look forward to that. In the meantime, we can always have some informal matches.
×
×
  • Create New...