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Ben Zwycky

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  1. Hi there! It seemed to me to be a bit presumptious to join a main roleplay thread straight away, but I could always repost this if requested. I'm a newbie, but I've been hanging around this website and forum for the past three months, ever since I found the download and read the press release by SC. My brother bought me the Gametek version when it was first released, and to my eternal shame I took it back to the shop because I couldn't get it to work . I've read the manual and every post in every forum made in the last 60-70 days on this site, and every roleplay post (that hasn't been deleted) since Operation Snowball's Chance, and the Pluto Insurgency, and the Calm before the storm. I love the way this site is run. I know that every time I visit commlink forum and read the new posts, they're going to be either useful, exciting, stunning, or funny. This is the advantage of a well-policed site. I have to say well done SC. Your diligence and integrity in the face of fierce and prolonged opposition that has shown anything but, has really paid off and brought out the best in a lot of people. As I've been reading the posts on this site, I've thought 'these are my kind of people' and I hope that in time, you might feel the same way about me. [rp]Commander Ben Zwycky woke bleary-eyed to the soft but persistent monotone of his personal communication screen. "View", he croaked, his throat bone dry from a long deep sleep. As the cloud of light that appeared before him coalesced into a sharp image he recognised the friendly features of his combat officer, Doug McIlroy. "Morning, Ben", he said cheerfully, "Sorry to get you up, but we'll be ready to go in 25 minutes.". He liked Doug. They had been friends at University in England, and had both done the entrance trial for the 1st shock Marine Battalion, and had both been accepted, but Ben had turned it down, because he had only done it because he felt like a challenge, and it would have stopped him following his dream of commanding a battlecruiser. "Cheers, Doug," he replied, taking a sip of water from the glass by his bed, "I don't want to miss welcoming our guest aboard. I've got a lot of respect for this guy. Two months ago he negotiated the release of 40 hostages and the surrender of the Sla'ti terrorists that held them without even anyone getting injured." "Now that's impressive. I'd better shake his hand when he arrives." After the latest Gammulan offensive, the empirians at least could see that their feud with the Vesperons could lead to the ultimate break-up of Galcom and their own destruction at the hand of Galcom's most dangerous and powerful foe. And so they have decided to send their most valued negotiator, Cheko Ko-Kul, for a fresh series of talks, giving him powers to make considerable concessions should the need arise. The two sides have been blaming each other for Sla'ti activity for so long now, that the Sla'ti feel that if they ever sort out their differences it could be very bad news for the until now relatively secure Sla'ti worlds. And so, they have been seeking to give Mr Ko-Kul some 'friendly career advice'. Hence the battlecruiser. Since diplomat ships have been shown to be vulnerable to very determined attacks, it was thought that by transporting him directly on a battlecruiser that could be cloaked all the way from Centauri to Eridani, it would be very difficult to reach him. By using a terran battlecruiser, it would be vey unlikely to have been infiltrated by the Sla'ti. As it turned out, they underestimated their foe... It had been a tough journey to get to where he was, involving a lot of sacrifices that still hurt, and a lot of painful experiences still fresh in his memory, but he knew that it had been the right thing to do. This was where he was needed, where he made a difference each day. If he had joined earthcom, he wouldn't have been so far away from home so often, but he found its philosophy too elitist. Yes, we have a responsibility and a duty to defend earth and its citizens, but being able to travel vast distances through space, meet alien races and cultures gives us not only incredible opportunities, but also great responsibilities to our partner races. He could never join the insurgents. He admired the strength of their convictions, and they even had a point about some things sometimes, but he couldn't agree with their methods. He remembered what his father had told him; "Never be afraid to talk to people who are sincerely opposed to you, son, because they will keep you honest. They will notice your integrity or lack of it more readily than anyone else. Be careful of the ones who are just after power for themselves. They will often pretend to be your friend, but really only see you as a way to get what they want, or as an obstacle to what they want, and they'll turn on you when it suits them." Galcom wasn't perfect, (because it was made of people) and had made some terrible mistakes in the past, which it was paying for now, but it still tried to do what it could to make this galaxy safe. There are still many who need Galcom, who can't defend themselves against the bullies of these times. Galcom was the only organisation his conscience would allow him to join. He knew there were those within galcom whose motives were not so pure, even some in high places, and he would do what he could to stay true to these principles and combat whatever corruption that he came across.[/rp] Well, that's the first post. There'll be a bit more introduction in the next post (with a couple of flashbacks) and then on to what happens with Mr Ko-Kul on board. I hope I haven't done anything wrong, or gone too close to the ACM script for TOD1. I haven't done TOD2 yet, my game keeps crashing (but that's another forum). Please don't be too harsh- I've haven't written a story since I was about 13-14. ------------------ Commander Ben Zwycky GCV Svoboda "Nakonec pravda vitezi" (in the end the truth wins)
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