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Vadise

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About Vadise

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    Ensign

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  1. Vadise

    Open Rpg Discussions

    Well, if anyone plans to start one or something. I am still around and waiting, really.
  2. Vadise

    Planet Emerging

    All support crafts were tested with all systems in perfect state. And I use a shuttle MK2 to unload my minerals to Cygni station using my AE, so the Shuttles can make it the egress altitude and past it as well. I used a Raven FC in my Elite Force Pilot career to planetfall and emerge LV103 so that has no problems either.
  3. Vadise

    Planet Emerging

    Hello, again. I have been trying some more things and I just noticed is that for some reason none of the crew can emerge from the planet to do simple tasks such as cargo sweeping for shuttles. I know that they are capable of planetfalling and then emerging with a RTB command, but not the other way around. What both Shuttles and FCs do (I tried with a carrier too), is go up to the highest altitude the planet allows but never emerge, instead they keep bouncing off the highest altitude indefinitely. I tried up to 30% AI, I am using a probe to extend my TACOPS Range to set the waypoints. They Launch from a landed CC. I tried using shuttles with regular personnel then with pilots, then the FCs with a pilot, then with both pilot and copilot but I got the same results. How can I make them emerge by themselves without having to make the CC emerge and probabbly get itself into combat?
  4. Vadise

    Dynamic or Static Universe

    Canshow seems to be right on the fact that ships are spawned whenever I enter an area, so having a probe in the surrounding areas is not going to help to avoid being attacked, correct? To be more presise the probes are located in LV-103, LV-104, LV-105 and Mantisi. Regardless of what LV you are in, you get no early warning from a probe. And since all the mentioned areas are already active (SC's Statement), do they/should they work differently?
  5. Vadise

    Dynamic or Static Universe

    Thank you, Canshow. I wanted to make sure it worked like that. Means a "Surveillance Network" is completely pointless then.
  6. So far, I (FAL/COM) remained in the Falkerie Sector, I placed probes all over it which include 3 or so areas and the Gammulan Mantis Station's area past the wormhole. I did that for security reasons, to know when it is the right time to emerge and trade my minerals. But I noticed that there is absolutely no activty in the sectors I have my probes on, in fact there is no activity in the Falkerie Sector. But whenever I emerge into Cygni Station's Area, the place is flooded with both, friendly, neutral and hostile targets, some of which have cloaking system, so that would explain how they made it past my probes. But others are just Transports and non cloak capable ships. Only other navigational unit there is, is a Fluxfield, and NPCs dont use it, so it is out of question. So how does this work exactly? NPCs just happen to be created at the navigation units without passing through the obligatory area that links the navigation unit to my current area? Also NPC ships that flee to planets disappear? I tried to follow them with Tacops many times and they just disappear.
  7. Vadise

    Mining Video Disks?

    Will keep digging then. Who knows maybe I can get an artifact out of it. Thanks for your patience SC.
  8. Vadise

    Mining Video Disks?

    Well. What can I say? I found video disks while mining in LV103 and it happened twice, first with my FAL/MIL Battlecruiser MK1, and now with my FAL/COM Jenstar. http://i.imgur.com/IQKR1.png So can you actually find things buried like spare parts, misc or weapons? Or this shouldnt be happening? What could be in those disks anyway, would be interesting to watch.
  9. Vadise

    Worth it?

    Thank you SC, I will look again. I must have missed something.
  10. Vadise

    Worth it?

    I have checked the new 3000ad games, like AoA, AAW, UC (original). And they display nicer graphics than BCM, but do they offer more things to do? some have Multiplayer and have different AI, but I was not pleased with UC AI changes over BCM's when I tried it at a friend's house. Shuttles take ages to land and deploy a drone, they do a spiral to the ground that is too slow. But no matter, other than the AI changes and Multiplayer capabilities, what else do UC/UCSE/UCCE have to offer? What functions it has that BCM doesnt have? New crafts, new weapons, new locations, new actions? I am into ROAM so missions dont count. I am asking, because it is not just buying the game, but upgrading the ram to 2gb at least (DDR1 not cheap nowdays). That's if a 1.6ghz sempron and a Geforce7300gt can handle the UC series.
  11. Vadise

    Dangerous Minerals/Cargo

    That was fast! Thanks RT! I will watch on the minerals carefully then.
  12. I just love to mine, I could spend a whole day landed on a planet, deploying and extracting drones, taking off docking at station and coming back. Now it is known that certain combinations of minerals can cause radiation or an explosion, but I havent had the pleasure to experience any of them yet. I will also try to cover my doubts about the I/Weapons I/Explosives, and regular missiles too. I had the cargo bay on my Jenstar complete with each and every mineral there is to be at the same time, with a few exceptions, now, there hasnt been a radiation leak or an explosion anytime. And I am sure my crew knows better than just dump the minerals and ores in the cargo bay without putting them in containers first. I would like to know what triggers explosions, leaks and such. Intruders that place a charge in the cargo bay? Damage from combat that happens to affect the cargo bay? Shock from transition between planet to space, space to planet, jump, worm or flux? or the stupid marine or medic that passes by and screws up something? or just... "happens" out of nowhere for no reason? And I would like to ask something similar about the "dangerous" cargo too (Dangerous because I think so). Having Illegal weapons, explosives or the weapons bay full of missiles/ammo is dangerous? I mean if the weapons bay gets damaged in combat or an intruder puts a charge there, will the ship blow to smithereens?
  13. Vadise

    BCM Download Links

    I meant those in 3000AD website (http://www.3000ad.com/download/) . Maybe the invalid ones could be deleted or corrected?
  14. Vadise

    BCM Download Links

    Hm, just to let you know, some of the download links dont work. I am not sure exactly where to put this, but I hope I dont enrage anybody. 3D Gamers takes you to Fileplanet homepage, in whatever case, the link should be http://www.fileplanet.com/153779/150000/fi....09.03-FREEWARE File Cloud gives me a not found error so maybe it died off And GamespotDLX took the game off, it bounces you to their mainpage. I ran a search and couldnt find the game there anyways. All the other download links work fine.
  15. Vadise

    Open Rpg Discussions

    I could wait for posts. I dont have a problem with it. So of my 'Yeh' counts too...
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