TheDarknessIncarnate Report post Posted February 22, 2005 well Ive been sending marines down to the ground, and setting them to SAD. But they begin hunting something ALL THE WAY across the base, and end up getting killed. SC, cant ya add like a new option for them to sort of have a small circle where they can attack the enemy marines? Maybe a 'Attack Nearby Enemy Units' and have a radius marker for the attack range? Share this post Link to post Share on other sites
TheDarknessIncarnate Report post Posted February 22, 2005 Ohh. and I just thought of this. How about PTA turret upgrades? To increase their damage or strength? Maybe like Phased Turret Array MK I (default PTA) Phased Turret Array MK II Phased Turret Array MK III Plasma-Phased Turret Array MK I Plasma-Phased Turret Array MK II bleh. These are just some of my random ideas of the late night. But PTA upgrades would kinda be nice Share this post Link to post Share on other sites
scydiver Report post Posted February 22, 2005 Oh, yeh, another wish list... Personally, I think PTA is the most effective default weapon on board and is the last thing that needs upgrading it works fine the way it is - smart and deadly. As for the marines in this game they are absolete and worth only fo fighting off the intruders, piloting the shuttles and posing for screenshots. The ground combat is still a baby at this stage, although it is promissing to become a teenager in the next edition. When I want dedicated ground combat I play Halo, Ghost Recon or Operation Flashpoint, but when I want to live the space game - it's UC all the way. Share this post Link to post Share on other sites
Wolfheart Report post Posted February 22, 2005 Skydive,I think you're missing the point of ground combat;in BC you do not just fight as in the games you mentioned,you fight using your strategy,your tactics and with YOUR CREW.Its one thing to fight with nameless teammates and its whole another thing to fight with the crew you know and have gotten familiar with(through countless adventures,witnessing their foolish mistakes,then seeing the same pilots/marines saving your ass last minute etc..). @DarknessIncarnate:Try patrol waypoint order. Share this post Link to post Share on other sites
Supreme Cmdr Report post Posted February 22, 2005 quote:Originally posted by Darkness Incarnate: well Ive been sending marines down to the ground, and setting them to SAD. But they begin hunting something ALL THE WAY across the base, and end up getting killed. SC, cant ya add like a new option for them to sort of have a small circle where they can attack the enemy marines? Maybe a 'Attack Nearby Enemy Units' and have a radius marker for the attack range? No. Play the game as-is and for what it is, not what you want it to be. And for $19.99, you must be drinking, to think that I'd waste my time on such nonsense. Share this post Link to post Share on other sites