Darkken Nightshade Posted February 12, 2004 Report Share Posted February 12, 2004 I was flying using the elite pilot career. I wanted to look at Saturn and Jupiter to see how the graphics in those regions looks. After entering the region, I selected from the command menu: fly to...planet...saturn. This hyper drove me into the center of the planet. The outside skin disapprear as I went thru the surface, and was of course transparent when I was inside. I was never asked to establish planetfall (nor did I expect to get asked.) Seems like a simple bug where the coordinates you are brought to are just mistakenly inside the planet. Does not do this on the moons arouns Saturn, I think I tried 2 of them. Does this on Jupiter as well. I have applied the latest patch btw. I'll do some more flying today and see if this is also anywhere else. Link to comment Share on other sites More sharing options...
Supreme Cmdr Posted February 12, 2004 Report Share Posted February 12, 2004 *thread moved* Link to comment Share on other sites More sharing options...
DennyMala Posted February 12, 2004 Report Share Posted February 12, 2004 It's normal fact in BCMG too.... when hyperspacing you can fly through planet and other objects if they are in your route... Link to comment Share on other sites More sharing options...
Darkken Nightshade Posted February 12, 2004 Author Report Share Posted February 12, 2004 I am not trying to fly THRU the planet to some other destination. The planet IS my destination, and I would expect to be brought to a short distance near it, not in it. As stated, when flying to other locations, this is what happens. I think it is a bug. Link to comment Share on other sites More sharing options...
Supreme Cmdr Posted February 12, 2004 Report Share Posted February 12, 2004 Its not a bug. In fact, when you do make planetfall, you will die. [ 02-12-2004, 12:20 PM: Message edited by: Supreme Cmdr ] Link to comment Share on other sites More sharing options...
Darkken Nightshade Posted February 12, 2004 Author Report Share Posted February 12, 2004 Ok, I guess I'll wait to see if this "anamolie" is corrected. Didn't mean to use the "B" word. Is my process wrong? Is there something that I am doing wrong in using this method to get close to a planet when I have jumped into the region? Link to comment Share on other sites More sharing options...
Supreme Cmdr Posted February 12, 2004 Report Share Posted February 12, 2004 I have no idea what you are talking about, but I will take a trip to Jupiter today and see whats going on over there. Link to comment Share on other sites More sharing options...
scorchedearth Posted February 12, 2004 Report Share Posted February 12, 2004 quote:Originally posted by Supreme Cmdr: ...I will take a trip to Jupiter today and see whats going on over there. Just think, one day, this statement will be literal. Link to comment Share on other sites More sharing options...
Darkken Nightshade Posted February 12, 2004 Author Report Share Posted February 12, 2004 I can upload a series of screen captures if that will help. But basically It's pretty straight forward: I jump to the Saturn Region. After I gome thru the jump gate, I use the Command Craft Oders Menu to select the following: FYY TO / PLANET / SATURN The ship turns on the AP and engages the hyperdrive. As I approach the planet, it appears that I continue thru the outer skin of the graphics and are taken literally inside it. The screen shots I have show the surface of the planet..."peel" back as I approach, and once I am "in" the planet, all of the outer surface is transparrent. I can see the rings in a complete 360 degrees arround me. I can break off the AP and then fly in any direction I wish. Same with Jupiter. Link to comment Share on other sites More sharing options...
IntgrSpin Posted February 12, 2004 Report Share Posted February 12, 2004 I get that too. Flying to the gas giants puts me "inside" the planet model. Link to comment Share on other sites More sharing options...
Supreme Cmdr Posted February 12, 2004 Report Share Posted February 12, 2004 Thats odd. I will take a look tonite Link to comment Share on other sites More sharing options...
Darkken Nightshade Posted February 12, 2004 Author Report Share Posted February 12, 2004 I don't know if this is related but I also noticed that as the planet saturn approached the edge of the view screen (viewing thru F1) it disappears prematurely. So it has about still 20% showing, planet surface, and rings, and if I tap just one more on the arrow keys....bam...it's all gone. Tap back one time on the keys and "poof" it re-apprears. I have the latest drivers and directx for my GEFORCE 4600, it has 512megs of ram, and my system has 1gig of ram. I will try experimenting by changing some of the graphic settings...I am running with all 32bit settings and all the "pretty" things turned on. I am not having any "slow" issues, but I will try chaning things a bit and report back in if this issue and the original one are different. (I'm thinking that perhaps I am not really IN the planet, but extremely close, and getting this disappearing surface issue) I think TACOPS may be the best way for me to verify where I am when this happens....more to follow. Link to comment Share on other sites More sharing options...
Supreme Cmdr Posted February 12, 2004 Report Share Posted February 12, 2004 It is being culled at a certain distance. Thats normal. Link to comment Share on other sites More sharing options...
Darkken Nightshade Posted February 12, 2004 Author Report Share Posted February 12, 2004 My distance does not change. I am stopped. Looking right at Saturn. As I slowly pivot away, there is a pretty big percentage of the planet surface still showing, moving off the edge of the screen... and then it disappears. If I was only seeing maybe the outeredge of the furthest ring, I would say it's okay, but for it to so abruptly disappear just doesn't "feel" right graphicly, and I can't think of any other game where that happens. I have BCM and I have never had that happen in BCM. Anyway its a look and feel thing, so it's my opinion so far (but its certainly not stopping me from exploring more.) I'll lay off the replies, thanks for responding. Link to comment Share on other sites More sharing options...
Darkken Nightshade Posted February 13, 2004 Author Report Share Posted February 13, 2004 Please don't delete me, profile now included. Link to comment Share on other sites More sharing options...
Darkken Nightshade Posted February 13, 2004 Author Report Share Posted February 13, 2004 Okay, I verified in TacOPS that I am not inside the planet. But very close to the surface. The problem is then graphical in nature, as the planet is invisible. I picked a navigation mark on the far side and flew towards it manually, and as the SC indicated I was presented with a planetfall anim and then of course died because Juptier is not a nice place. I think the graphic issue needs refinement, as along with my other comment it doesn't feel right when Jupiter plays peekabo with you as you turn away from it. Link to comment Share on other sites More sharing options...
IntgrSpin Posted February 13, 2004 Report Share Posted February 13, 2004 I get the same exact effect as you, but I'm running with a Radeon 9000-m. (different card than yours). I'd guess that this is an effect that only us noobs would see, as who else would bother to fly up close and personal to an empty gas giant? Or try to "skydive" into Jupiter? [ 02-12-2004, 09:05 PM: Message edited by: IntgrSpin ] Link to comment Share on other sites More sharing options...
Supreme Cmdr Posted February 13, 2004 Report Share Posted February 13, 2004 It looks like the planet is too large for the card's Z buffer. It works just fine back here. But I have added it to my list of things to look at. Link to comment Share on other sites More sharing options...
Darkken Nightshade Posted February 13, 2004 Author Report Share Posted February 13, 2004 Thanks...I'll look to see if that is something I am allowed to tweak in my NVIDIA settings, and will report the results as it may turn out to be helpful for others. Link to comment Share on other sites More sharing options...
Supreme Cmdr Posted February 14, 2004 Report Share Posted February 14, 2004 It is a Z buffer issue and I've put in a workaround which fixes it. I reproduced it on that card. The planet is just too large. *topic moved* Link to comment Share on other sites More sharing options...
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