ProXimity Posted March 11, 2004 Report Share Posted March 11, 2004 Something that has bugged me about FPS games for awhile is that the majority of the industry/community acredits Castle Wolfenstein 3D as the first-first person game... NOT TRUE!!! How about Colony?!?? ANY one else remember this one? Had HUGE system requirement. (floating point (co-processing) power.) Really had no textures. Vectors made up walls, corners, objects, etc. Every wall was a single poly. You started as an investigator on a colony planet, having to find the entrance to the underground complex. Was a descent sci-fi horror game. Looking Glass technology... If you don't know who they where, then stop reading this post NOW! Ultima Underworld. Devel by Looking Glass, licensed AND published by Origin under the Ultima Franchise. First *real adventure* FPS.. Multitextured environments, w/ dynamic lighting. Dynamic musical score. ALL the interactivity of an Ultima game, AND a complete physics system to boot. First game I EVER really thought I was 'there' and could play it all night. OMG.... Both of these, not only pre-dated Wolfenstein 3D, but also out-depth'd them as well. ProX Link to comment Share on other sites More sharing options...
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