Jump to content

kkrieger - a 96K game


Recommended Posts

- We do .not. have some kind of magical data compression machine that is able to squeeze

hundreds of megabytes of mesh/texture and sound data into 96k. We merely store the

individual steps employed by the artists to produce their textures and meshes, in a very

compact way. This allows us to get .much. higher data density than is achievable with

normal data compression techniques, at some expense in artistic freedom and loading times.

- .kkrieger is not written in 100% assembler/machine language. Not even nearly. Like the

vast majority of game projects being developed today, .kkrieger was mostly written in

C++, with some tiny bits of assembler where it is actually advantageous (notably, there

are a lot of MMX optimisations in the texture generator).

- A kilobyte is, historically, defined to be 1024 (2^10) bytes, not 1000. Thus .kkrieger is

a game in 96k even though it's actually 98304 bytes.

- The concept of the texture/mesh generators was developed by fiver2. We do .not. want to

claim that the techniques we used to develop .kkrieger are new inventions. It┬┤s rather a

selection of useful operations and their parameters to optimise the results.

Damn, no magical data compression. That's what I was thinking they must have done before I read the readme and they didn't use much of Assembly either it's C++. It's amazing. I just tried it out a few minutes ago. The only thing I couldn't figure out was how to quit I pressed alot of different key sequences too. The readme doesn't specify:

W - forward

S - backward

A - left

D - right

[space] - Jump

Left mouse - shoot

1-5 - switch weapon

Press M1 - M9 to respawn at the different respawn points (also helps when caught in collision .

But extremely nice for the file size and no windows installation either.

Link to comment
Share on other sites

Guest rtoolooze

Quote:

"The only thing I couldn't figure out was how to quit I pressed alot of different key sequences too. The readme doesn't specify."

Ummm... I just hit Esc

Link to comment
Share on other sites

quote:

Originally posted by rtoolooze:

Quote:

"The only thing I couldn't figure out was how to quit I pressed alot of different key sequences too. The readme doesn't specify."

Ummm... I just hit Esc

Same here but it only seem to put the game in pause.

Link to comment
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now
 Share

×
×
  • Create New...