Jump to content

Custom particle contrails in BCMG

Recommended Posts

I've been messing around with the bcsfx.ini file and I've tweaked some of the CC particle contrails. I tried making them have a longer decay distance so the particles slowly separate and fade away. It looks really cool on some of the CCs, especially the Calnon. I tried to stay with the "theme" of the ship, so the BCMK3 has a firey contrail and I made the Generis have more afterburner looking effects since I've always thought of the Generis as being some sort of advanced jet plane that flys like a normal plane would in the atmosphere...I think the effects really add to the game, they give a different feel to the ships as they cruise along and leave this pretty trail of particles.

Here's some shots:







In case you're wondering, I changed the skin of the BCMK2. I think it looks cooler and more ominous being more gray than blue Plus, it's the ship I normally use...

I suppose I could put the edited version of the ini up for download if anyone really wants to try it out and if it's alright with the moderators.

Link to comment
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in

Sign In Now

  • Create New...