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Pugwash

GBS-2 Artifact Script for BCMG

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From this thread

quote:

Originally posted by Marvin:

quote:

Originally posted by Pugwash:

Here's a
.

Artifact_Script_saved_game.zip
contains two zip files
cmdr_c0006.zip
and
save.zip

Pug, will GBS-III scripts work with BCMG ... or am I in the wrong part of the forum?

Either way, thanks. I'll try it on whatever game it works with. [/QB]


Nope the parser uses different data sets.

Lets hope I did the right changes

BCMG compliant version here cmdr_bcc0006.zip

This time put the file in the Scripts folder,

Start a new game and remember to select ROAM

Your choice of CC but your going to be TER/MIL and start in Earthz.

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