Joaquin Report post Posted February 13, 2005 Back again, Is it possible to script an actor to perform a cargo sweep? I didn't find anything in the archives, the bcmgvcf, and bcmvcf. The only SWEEP I am aware of refers to minesweeping. Thanks Joaquin Share this post Link to post Share on other sites
Supreme Cmdr Report post Posted February 15, 2005 Both SWEEP and LAY take an object class code:SWEEP [region] [object_type] e.g. events !collect_cargo1 SWEEP earthz 4 !collect_cargo2 SWEEP earthz !lay_mines1 LAY earthz 10 !lay_mines2 LAY earthz endeventsThe default class for SWEEP is 4 (cargo pods). If you pass it 10 (mines), then this will order the unit to destroy (not collect) detected mines. The default class for LAY is 10 (mines) object_type is the class id in objclass.scr Share this post Link to post Share on other sites
Joaquin Report post Posted February 16, 2005 So that's how you do it! I tried using "cargopod" and didn't get anywhere so I came to the incorrect conclusion that sweep was limited to types of mines. Thanks Derek, now I can give the player a few more fits on completing that scenario I keep polishing. Share this post Link to post Share on other sites