Joaquin Posted February 13, 2005 Report Share Posted February 13, 2005 Back again, Is it possible to script an actor to perform a cargo sweep? I didn't find anything in the archives, the bcmgvcf, and bcmvcf. The only SWEEP I am aware of refers to minesweeping. Thanks Joaquin Link to comment Share on other sites More sharing options...
Supreme Cmdr Posted February 15, 2005 Report Share Posted February 15, 2005 Both SWEEP and LAY take an object class code:SWEEP [region] [object_type] e.g. events !collect_cargo1 SWEEP earthz 4 !collect_cargo2 SWEEP earthz !lay_mines1 LAY earthz 10 !lay_mines2 LAY earthz endeventsThe default class for SWEEP is 4 (cargo pods). If you pass it 10 (mines), then this will order the unit to destroy (not collect) detected mines. The default class for LAY is 10 (mines) object_type is the class id in objclass.scr Link to comment Share on other sites More sharing options...
Joaquin Posted February 16, 2005 Author Report Share Posted February 16, 2005 So that's how you do it! I tried using "cargopod" and didn't get anywhere so I came to the incorrect conclusion that sweep was limited to types of mines. Thanks Derek, now I can give the player a few more fits on completing that scenario I keep polishing. Link to comment Share on other sites More sharing options...
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