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[UCCE] Weather FX Issues


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I have come across another [serious] issue related to the recent weather fx revisions and I'm going to have to release yet another patch sometime next week to resolve it.

Basically, the current weather fx setting does not survive sessions. This is only restricted to IA sessions though, since the campaign and roam scenarios run off the default

weather values and the script never overrides them. In the case of IA, some of the scripts will specifically set (force) the weather type to suit the environment required for the scenario.

e.g.

- Run the IA0118 UCCE scenario. This has the weather set to rain (4)

- Quit to main menu but do NOT quit to the OS

- Run the IA0222 UCCE scenario. This has the weather set to stormy (6). The weather is not set.

- Quit to the OS, restart the game, run IA0222. It works just fine.

This is why I never like to mess with stuff that previously worked. Oh well.

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