GALACTIC COMMAND - KNIGHTBLADE ANNOUNCED!
#1
Posted 18 March 2008 - 11:49 AM
Designer/Lead Developer
The Battlecruiser Series
"Dealing with publishers is like stepping through a minefield. In the dark.
Blindfolded. With people shooting at you. And your ex mother-in-law giving you directions"
#2
Posted 18 March 2008 - 02:26 PM
Quote
Sounds great! Well finally get to walk inside the ship.
#3
Posted 18 March 2008 - 02:32 PM
GCV Svoboda (Firestorm), ISSHQ (Titan/Saturn) "Nakonec pravda vitezi"(in the end the truth wins)
Fleet leader- ISS Fleet
Defence Wing - ISS Fleet
Know yourself - Know your enemy - Defend your homeworld
Official Tester. The Battlecruiser Series
Windows 7 Home Premium 64-bit
Processor: AMD Athlon II X2 240 (2 CPUs) 2.8 Ghz
RAM: 2 GB
ATI Radeon HD 5500 1775MB res. 1920x1080
6542 kbps down/ 425 kbps up
#4
Posted 18 March 2008 - 02:35 PM
Ben Zwycky, on Mar 18 2008, 02:32 PM, said:
hehe, those shots are nothing. They aren't even properly lit yet and the character models are just placeholders from our existing 3D dB until the final ones are done. Like the carrier, we're building all the character models from scratch.
I'll release shots of the other ship levels as they become available.
This is going to rock!!
Designer/Lead Developer
The Battlecruiser Series
"Dealing with publishers is like stepping through a minefield. In the dark.
Blindfolded. With people shooting at you. And your ex mother-in-law giving you directions"
#5
Posted 18 March 2008 - 03:18 PM
System Profile
1.) Windows 7 Pro 64bit
2.) AMD Athlon II X64 645 - 3.10GHZ
3.) 1x 4GB RAM
4.) PowerColor Ati Radeon 4850 512MB PCI-E
Have: UCCE, ES, AAW, AoA.
Considering: A number of UCSE for MP purposes locally!
#6
Posted 18 March 2008 - 03:33 PM
As a marine, you can engage or hide, since they won't be coming after you. But if you don't participate and they get to the bridge and take out the commander, its game over.
The way I'm developing it, the scenario can be played from either the pilot or marine perspective. Since they are individual scenarios, if you don't want to play as a marine, you don't have to. I wanted to blend in both gameplay types into one game and expend all resources into this game, rather than doing two (KnightBlade + Bravo Team) games. So now its only one.
I'm just looking forward to being part of an all out galley brawl. Since its going to be randomized, you won't kow when its going to start or why. It'll just happen.
Designer/Lead Developer
The Battlecruiser Series
"Dealing with publishers is like stepping through a minefield. In the dark.
Blindfolded. With people shooting at you. And your ex mother-in-law giving you directions"
#7
Posted 18 March 2008 - 06:03 PM
Oh look at me, all excited and I've got to wait more than a year for it. This isn't good for my attention span.
System Profile
1.) Windows 7 Pro 64bit
2.) AMD Athlon II X64 645 - 3.10GHZ
3.) 1x 4GB RAM
4.) PowerColor Ati Radeon 4850 512MB PCI-E
Have: UCCE, ES, AAW, AoA.
Considering: A number of UCSE for MP purposes locally!
#8
Posted 18 March 2008 - 09:02 PM
ICV-Eclipse, Farpoint Starstation (Tapestran)
Spectre Fleet Commander

Official Tester. The Battlecruiser Series
Windows 7 Home Premium 32 bit
Core 2 Duo E7500 @2.93GHz
3GB RAM
NVIDIA 9800GT w/1gb RAM
#9
Posted 19 March 2008 - 03:04 AM
Eclipse, on Mar 19 2008, 03:02 AM, said:
Heh heh. Sure does!
Looking good SC!
ICV Gummy 1, Roaming the Galaxy
ICQ # 215323
Official Tester, Battlecruiser Series.
System Info
#10
Posted 19 March 2008 - 03:09 AM
This is something we were expeting some time now.... the ability to see the ship from inside is something really intriguing.
GCV-LEVIATHAN - Prime Fleet HQ (Procon)
G6 Executive Officer (XO) - Prime Fleet

Official Tester. The Battlecruiser Series.
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Windows XP Professional SP3
Intel Pentium4 3.4GHz
2GB RAM
GeForce 7900 GTX 512Mb
#11
Posted 19 March 2008 - 06:08 AM
Now, will you be able to actually kick Resnig through the airlock?
ICV-DreadStar
Eversor Wing
Insurgent Central Command

Windows 7 Ultimate 64bit
Intel core 2 quad Q6600 @ 2.4ghz.
4gb DDR2
Radeon HD4890 1gb .
477 kbps down (~0.48 Mbps, 58 KB/s) ↓
224 kbps up (~0.22 Mbps, 27 KB/s) ↑
#12
Posted 19 March 2008 - 07:59 AM
But yeah, Resnig is very much in the game....and running around loose on KnightBlade. God help us all.
Designer/Lead Developer
The Battlecruiser Series
"Dealing with publishers is like stepping through a minefield. In the dark.
Blindfolded. With people shooting at you. And your ex mother-in-law giving you directions"
#13
Posted 19 March 2008 - 12:32 PM
#14
Posted 19 March 2008 - 12:59 PM
Those shots look great Derek! Can't wait for 2009. Makes me wonder what you will have in store for 2010!
AMD 555 BE x2 3.2ghz
Geforce 9600gt 1gig ram
#15
Posted 20 March 2008 - 03:51 PM
I've been wondering for a long time when we'd be able to have an "inside the ship" component. Definitely looking forward to this one. Where do I preorder?
#16
Posted 20 March 2008 - 05:19 PM
-Sho
ICV-Aries
Wing Leader, Bishamon Wing
Insurgent Central Command

Official Tester, The Battlecruiser Series
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#17
Posted 21 March 2008 - 09:55 AM
Make mine your words....
this is everything i waiting for a space game....finaly and congratulations!!!!!
#18
Posted 23 March 2008 - 11:03 PM
*sigh* still love them though, keep up the good work SC
GCV-Bison Gon Flurie, Prime Fleet HQ (Procon)
G6 Fleet Leader - Prime Fleet

Con valor, con fuerza, con honor
Temp System Profile Information - updated 4/2/2010
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#19
Posted 26 March 2008 - 09:01 AM
As long as this is retail, I'll be able (and glad) to buy it!
#20
Posted 26 March 2008 - 10:01 AM
starlord, on Mar 26 2008, 10:01 AM, said:
As long as this is retail, I'll be able (and glad) to buy it!
Then you will have a long wait because digital distribution is our focus since it makes us more money than retail sales in which we have to chase down publishers to get paid.
Designer/Lead Developer
The Battlecruiser Series
"Dealing with publishers is like stepping through a minefield. In the dark.
Blindfolded. With people shooting at you. And your ex mother-in-law giving you directions"
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