Free to play vs. paying to play
#1
Posted 09 February 2011 - 02:28 AM
#2
Posted 23 February 2011 - 09:31 PM
#3
Posted 11 March 2011 - 12:14 PM
#4
Posted 13 March 2011 - 05:37 AM
#5
Posted 23 March 2011 - 08:11 AM
PREMIUM
The game is purchased for $29.99 (subject to change). This comes with the following perks/items (subject to change)
- Early access to play the game days (TBD) before the official launch.
- One additional character slot.
- Can choose starting gear (incl. armor, weapon, ammo etc) from various presets.
- Given special weapon w/ attachment (e.g. Infra-Red scope) and weapon ID lock.
- No Combat Experience Point cap
- No Combat Training Certs cap
- Can own assets (weapons, vehicles, aircrafts, jetpack) w/ ID lock.
- Can own inventory items (weapons, attachments, mods etc) w/ ID lock.
- Can create fireteams of more than 4 players.
- Can join Fireteams of more than 4 players.
- Can create cloned personnel (2 max).
- Can create any/all certain assets (will list later) at terminals.
- Can create Forward Operating Bases (FOB a.k.a player housing).
The game is downloaded for free. Account can be upgraded to premium at any time for $29.99 (subject to change)
- No early access to game.
- Single character slot.
- Default gear set based on selected alliance and class.
- Combat Experience Point capped at TBD
- Combat Training Certs capped at TBD
- Some Combat Training Certs access restrictions
- Cannot own assets (i.e. no ID lock option)
- Cannot own inventory items (i.e. no ID lock option)
- Cannot create fireteams of more than 4 players.
- Cannot join Fireteams of more than 4 players.
- Can upgrade to premium account.
Designer/Lead Developer
The Battlecruiser Series
"Dealing with publishers is like stepping through a minefield. In the dark.
Blindfolded. With people shooting at you. And your ex mother-in-law giving you directions"
#6
Posted 27 March 2011 - 03:11 PM
#7
Posted 28 March 2011 - 02:54 AM
Will F2P players have a tougher time against Premium players? Or is it all skill?
Don't think so the only thing that i get is the begin gear...apart from that nope
Private Beta Tester and Gaming Industry Journalist for 3+ Years and MMO player for 10 years! plus a modder in free times (or available 24/7/365 if the project is serious!)
RiG @@
Processor: Intel Core 2 Quadcore 2.80 Ghz
Graphics Card: GTX 460 SC Edition 1gb
RAM:4.00 GB Ram
Software: Windows 7 64 Bits Ultimate Edition
#8
Posted 28 March 2011 - 07:21 AM
Will F2P players have a tougher time against Premium players? Or is it all skill?
Don't think so the only thing that i get is the begin gear...apart from that nope
That's correct. The game is 100% skill based. Of course because of the certs, F2P players won't have access to certain assets, weapons etc.
Designer/Lead Developer
The Battlecruiser Series
"Dealing with publishers is like stepping through a minefield. In the dark.
Blindfolded. With people shooting at you. And your ex mother-in-law giving you directions"
#9
Posted 28 March 2011 - 11:14 AM
Will F2P players have a tougher time against Premium players? Or is it all skill?
Don't think so the only thing that i get is the begin gear...apart from that nope
That's correct. The game is 100% skill based. Of course because of the certs, F2P players won't have access to certain assets, weapons etc.
That's what i like! The gear will have stats!?
Private Beta Tester and Gaming Industry Journalist for 3+ Years and MMO player for 10 years! plus a modder in free times (or available 24/7/365 if the project is serious!)
RiG @@
Processor: Intel Core 2 Quadcore 2.80 Ghz
Graphics Card: GTX 460 SC Edition 1gb
RAM:4.00 GB Ram
Software: Windows 7 64 Bits Ultimate Edition
#10
Posted 28 March 2011 - 05:59 PM
That's what i like! The gear will have stats!?
Yes, of course!
Designer/Lead Developer
The Battlecruiser Series
"Dealing with publishers is like stepping through a minefield. In the dark.
Blindfolded. With people shooting at you. And your ex mother-in-law giving you directions"
#11
Posted 29 March 2011 - 08:32 AM
I really like the idea of weapons ID lock reminds me of Metal Gear Solid 4: Guns Of Patriots
Private Beta Tester and Gaming Industry Journalist for 3+ Years and MMO player for 10 years! plus a modder in free times (or available 24/7/365 if the project is serious!)
RiG @@
Processor: Intel Core 2 Quadcore 2.80 Ghz
Graphics Card: GTX 460 SC Edition 1gb
RAM:4.00 GB Ram
Software: Windows 7 64 Bits Ultimate Edition
#12
Posted 29 March 2011 - 10:15 AM
#13
Posted 29 March 2011 - 10:28 AM
Sounds pretty solid so far, any personal goals as far as a pbt or cbt date? A year? More?
Good question
Private Beta Tester and Gaming Industry Journalist for 3+ Years and MMO player for 10 years! plus a modder in free times (or available 24/7/365 if the project is serious!)
RiG @@
Processor: Intel Core 2 Quadcore 2.80 Ghz
Graphics Card: GTX 460 SC Edition 1gb
RAM:4.00 GB Ram
Software: Windows 7 64 Bits Ultimate Edition
#14
Posted 29 March 2011 - 03:42 PM
The only thing that i'm a bit dissapointed is the lack of the customization ;( this could be a feature that could be added for players who would paid for the game or a Customization Pack as a DLC!
I really like the idea of weapons ID lock reminds me of Metal Gear Solid 4: Guns Of Patriots
I fought long and hard with the decision regarding customization. In the end, I opted to shoot for a feature packed and fun game, rather than wasting time on customizations. Of course if the game takes off, then customization is something that could very well be added in via an update.
Yeah with ID lock, if you drop your weapon,
a) it takes longer to disappear from the world
c) you can find it using geolocation. So if some dweeb killed you, then picked up your weapon, as long as he has it, you know where to find him and the weapon
We have a ton of absolutely crazy stuff in the game. They range from strength and speed inducing implants to a wild array of weapon attachments
Sounds pretty solid so far, any personal goals as far as a pbt or cbt date? A year? More?
I don't understand the question.
Designer/Lead Developer
The Battlecruiser Series
"Dealing with publishers is like stepping through a minefield. In the dark.
Blindfolded. With people shooting at you. And your ex mother-in-law giving you directions"
#15
Posted 30 March 2011 - 04:13 AM
I got other questions
1) Will have the game have headshots? (some shooters dont have it like global agenda)
2) When the in game trailr (i just........can't wait for it)
I'm looking forward as well to see how you are going to deal with the udpates after the release really curious about your ideas
Private Beta Tester and Gaming Industry Journalist for 3+ Years and MMO player for 10 years! plus a modder in free times (or available 24/7/365 if the project is serious!)
RiG @@
Processor: Intel Core 2 Quadcore 2.80 Ghz
Graphics Card: GTX 460 SC Edition 1gb
RAM:4.00 GB Ram
Software: Windows 7 64 Bits Ultimate Edition
#16
Posted 30 March 2011 - 11:08 AM
I think what that mate wanted to mean is what do you think of the future of the game
=)
I got other questions
1) Will have the game have headshots? (some shooters dont have it like global agenda)
2) When the in game trailr (i just........can't wait for it)
I'm looking forward as well to see how you are going to deal with the udpates after the release really curious about your ideas
What do I think about the future of the game? uhm, that is a strange question to ask. Of course I am optimistic about its future. The fact is, nobody knows how a game will do until it is released.
Headshots. Yes.
Trailer. Soon. Once we have all the elements in place that we need to show. We're not going to be creating fake cinematic trailers like those other guys. Our trailer will be based on actual gameplay.
Designer/Lead Developer
The Battlecruiser Series
"Dealing with publishers is like stepping through a minefield. In the dark.
Blindfolded. With people shooting at you. And your ex mother-in-law giving you directions"
#17
Posted 30 March 2011 - 11:30 AM
Private Beta Tester and Gaming Industry Journalist for 3+ Years and MMO player for 10 years! plus a modder in free times (or available 24/7/365 if the project is serious!)
RiG @@
Processor: Intel Core 2 Quadcore 2.80 Ghz
Graphics Card: GTX 460 SC Edition 1gb
RAM:4.00 GB Ram
Software: Windows 7 64 Bits Ultimate Edition
#18
Posted 01 April 2011 - 07:03 AM
Fake trailers are
#19
Posted 01 April 2011 - 03:11 PM
Real trailers are
Fake trailers are
Sooo true to bad these days publishers want everything fast and powerful then they use those fake gameplay vids... that's how i think though
Private Beta Tester and Gaming Industry Journalist for 3+ Years and MMO player for 10 years! plus a modder in free times (or available 24/7/365 if the project is serious!)
RiG @@
Processor: Intel Core 2 Quadcore 2.80 Ghz
Graphics Card: GTX 460 SC Edition 1gb
RAM:4.00 GB Ram
Software: Windows 7 64 Bits Ultimate Edition
#20
Posted 01 April 2011 - 04:46 PM
gameplay makes me go
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