Jump to content
3000AD Forums
Sign in to follow this  
Merker

Changing turret values

Recommended Posts

Hello,

I have a couple of questions about the game files.

I have managed to find how to change asset loadouts for the roam mode, and so I can put as many fighters as I want in my BCMK1 for example, but I have yet to find a way to modify weapon rating values,so that I can divide the ratings of station turrets by 10 and actually make station conquest a fleet action with cool action scenes.

Also, I noticed that crew numbers are hardcoded, so I can have more than 8 pilots, and no more than 40 marines. Any way to change those values, so I could just double the number of pilots and use the same set of 8 npcs that are provided?

Any ideas?

Cheers

Share this post


Link to post
Share on other sites

I've been looking everywhere on the forums and main site but I can find no tools for modding UCCE. Can anyone direct me to some modding hints or something. For example I can't find objdefs.scr in the game folder,searched everywhere.

According to this thread it should provide me with what I need to change my game:

Cheers

Share this post


Link to post
Share on other sites

Hello,

I have a couple of questions about the game files.

I have managed to find how to change asset loadouts for the roam mode, and so I can put as many fighters as I want in my BCMK1 for example, but I have yet to find a way to modify weapon rating values,so that I can divide the ratings of station turrets by 10 and actually make station conquest a fleet action with cool action scenes.

Also, I noticed that crew numbers are hardcoded, so I can have more than 8 pilots, and no more than 40 marines. Any way to change those values, so I could just double the number of pilots and use the same set of 8 npcs that are provided?

Any ideas?

Cheers

How do you change the asset load-outs for free roam? I would like to change the fighter type and number. Did you download modding tools? I have looked in data and changed asstets.ini with notepad but it didn't seem to do anything. Is it possible edit the assets in ACM as well?

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  

×