My reason for loving this combat V other 3K titles -
1) Cockpit (old protracted story this one)
2) Smooth AI manoeuvre’s compared to aggressive and linear
3) "Do this now bitch or die" realism, with emergent game-play sprinkled all around like fairy dust
4) Tuck-me-in to my private spaceship, and leave me there
5) Bouncing, interesting campaign
Just musing because I'm 6 hours back in again .. this time on a cave projection setup. OMG - You have no idea. Can you somehow dust this up, use a pseudonym (as an experiment), make the laser whots a little fatter (explained by some sort or photonic polarization fwibble), re-release on Gamersgate, and call it FYA (abbreviation not explained
Anyway, just touching base really. Missing you guys TBH.












