Raven Posted April 29, 2002 Report Share Posted April 29, 2002 Well, I have to admit that realism adds a lot to a game, but after a point itÔÇÖs just too much of a learning curve. If youÔÇÖve ever heard of terminus then you know what I mean, the game has very realistic physics and craft customization and such not, but it takes a good while to get used to. If you were to try to learn to command a cap ship while simultaneously trying to master realistic physics it would be just too much. Link to comment Share on other sites More sharing options...
Hector Socas Navarro Posted April 29, 2002 Report Share Posted April 29, 2002 Dragon Lady, I just wanted to let you know that the other "realism issues" you mention in your post were in fact discussed (and disregarded ) long time ago. Sometimes I feel I have a duty, as the resident physicist in this gang, to give advice here and there on what's "realistic" in a SciFi title like this and what's not. Then, of course, it always gets thrown away for the sake of "playability" . And to be honest I'm totally fine with that, after all if we got into gaming it's to be able to scape from reality every now and then. Man, I'm such a nerd Link to comment Share on other sites More sharing options...
Epsilon 5 Posted April 29, 2002 Report Share Posted April 29, 2002 quote:Originally posted by Dragon Lady: Well, I have to admit that realism adds a lot to a game, but after a point itÔÇÖs just too much of a learning curve. If youÔÇÖve ever heard of terminus then you know what I mean, the game has very realistic physics and craft customization and such not, but it takes a good while to get used to. If you were to try to learn to command a cap ship while simultaneously trying to master realistic physics it would be just too much.Well of course if realism cuts too much the fun of the game, then it's not worth it. Afterall, it's only a game Link to comment Share on other sites More sharing options...
Guest Posted April 29, 2002 Report Share Posted April 29, 2002 Now all we need are some critters. A nice velociraptor to chase your pansy marine butt around when planetside... an acid dripping overgrown insect to french kiss you when in space... and yes, Resnig! Link to comment Share on other sites More sharing options...
Kartoffel Posted April 29, 2002 Report Share Posted April 29, 2002 We already got Resnig, Tac. Just pray that SC will improve his AI in XP1. Link to comment Share on other sites More sharing options...
Supreme Cmdr Posted April 29, 2002 Author Report Share Posted April 29, 2002 quote:Originally posted by Hector Socas Navarro: Man, I'm such a nerd Naaaaaah. You think? Link to comment Share on other sites More sharing options...
Supreme Cmdr Posted April 29, 2002 Author Report Share Posted April 29, 2002 quote:Originally posted by Kartoffel: We already got Resnig, Tac. Just pray that SC will improve his AI in XP1.I'm not responsible for his AI. He is. Link to comment Share on other sites More sharing options...
Supreme Cmdr Posted April 29, 2002 Author Report Share Posted April 29, 2002 quote:Originally posted by Tac: Now all we need are some critters. A nice velociraptor to chase your pansy marine butt around when planetside... an acid dripping overgrown insect to french kiss you when in space... and yes, Resnig!I dunno about raptors though, but there are a lot of plant, sea and wildlife in the next BC title. Link to comment Share on other sites More sharing options...
Kartoffel Posted April 29, 2002 Report Share Posted April 29, 2002 What i meant by improving his AI is to stop making him do stupid things, like jamming a FPI-PSU into a missile slot, or calling the marine with 5% LF remaining to battle intruders. Link to comment Share on other sites More sharing options...
Supreme Cmdr Posted April 29, 2002 Author Report Share Posted April 29, 2002 quote:Originally posted by Kartoffel: What i meant by improving his AI is to stop making him do stupid things, like jamming a FPI-PSU into a missile slot, or calling the marine with 5% LF remaining to battle intruders.1. Read what I wrote again. SLOWLY 2. Read the VCF Link to comment Share on other sites More sharing options...
Hunted Posted June 28, 2002 Report Share Posted June 28, 2002 any chance we can squeeze a demo outta you later this summer sc? Link to comment Share on other sites More sharing options...
Supreme Cmdr Posted June 30, 2002 Author Report Share Posted June 30, 2002 quote:Originally posted by JJ: any chance we can squeeze a demo outta you later this summer sc?Highly unlikely Link to comment Share on other sites More sharing options...
DraconisRex Posted July 26, 2002 Report Share Posted July 26, 2002 quote:Originally posted by Hector Socas Navarro: Ok, I can't help it. I'm a nerd but ... in space you wouldn't see the beam of a spotlight. On earth you can see it because the particles in the air scatter the light away from the main beam and into your line of sight. I'm such a nerd... Maybe I'm more of a nerd, because you're fogetting something. Light is both energy and a particle, and being such, has a weird effect. Depending on the strength of ambient light sources, such as stars, planets, etc., gravitational effects, and local space dust, you might be able to see a spotlight's residual effect from a distance. Unlike a laser, a spotlight dissapates in a cone-shape, which means it's still a normal soruce of light. The output of the beam, it's focus, and local obsticles are considerations in determining effective range. You would only see its residual essense if viewed from the side, severely limiting how far you could actually see it (which would be short indeed.) A laser (for the uninitiated, stands for Light Amplification by Stimulated Emission of Radiation), on the other hand, is an extremely focused beam of light, which remains more or less constant throughout the range of the beam (which is mostly determined by wattage output.) In theory, a laser would never dissapate, but since it's still a light source, it's affected by things like gravity, dust (which can dissapte it), matter in the way, etc. Being both energy and particle makes it hard to explain light in normal terms, as per Einsteinian physics, this isn't possible. Explain that to light... Link to comment Share on other sites More sharing options...
DraconisRex Posted August 3, 2002 Report Share Posted August 3, 2002 Ooops... Light is not both energy and a particle. It is both a particle and a wave. Really tired when I posted that, thanks to the dreaded "RL" I lead... Link to comment Share on other sites More sharing options...
Or Posted August 3, 2002 Report Share Posted August 3, 2002 I thought light acts like a particle and a wave but consists of pure energy. Link to comment Share on other sites More sharing options...
Guest MIKE113 Posted August 3, 2002 Report Share Posted August 3, 2002 Originally posted by Or: I thought light acts like a particle and a wave but consists of pure energy.[/quote Light acts at times like a particle and at other times like a wave, but all light visible or not is just Electromagnetic energy. Link to comment Share on other sites More sharing options...
Supreme Cmdr Posted August 4, 2002 Author Report Share Posted August 4, 2002 Will you ladies knock it off!! You're giving me a headache. [ 08-04-2002, 11:12 AM: Message edited by: Supreme Cmdr ] Link to comment Share on other sites More sharing options...
Supreme Cmdr Posted August 5, 2002 Author Report Share Posted August 5, 2002 OK, you ISS dwellers, the type 5 station shots are up on the shots page. There are more (assuming it has been updated) over on the interview at Games Click. Check GNN for the link. [ 08-05-2002, 12:57 PM: Message edited by: Supreme Cmdr ] Link to comment Share on other sites More sharing options...
Pedro Pablo Laracuente Posted August 5, 2002 Report Share Posted August 5, 2002 SC, how many types of stations do you plan to be available on BCG? As of now everything 3000ad is doing to BCG is incredible... keep it up Link to comment Share on other sites More sharing options...
Supreme Cmdr Posted August 5, 2002 Author Report Share Posted August 5, 2002 quote:Originally posted by Cmdr_ Laracuente: SC, how many types of stations do you plan to be available on BCG?I think I already answered this in this same topic thread. There are only three new station types in BCG. Link to comment Share on other sites More sharing options...
Pedro Pablo Laracuente Posted August 5, 2002 Report Share Posted August 5, 2002 Sorry, i haven't read the whole thread, i missed many posts and when rapidly checking it i only saw posts about light... Link to comment Share on other sites More sharing options...
Recommended Posts