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Supreme Cmdr

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Posts posted by Supreme Cmdr

  1. You can run it in Windows 10, but only with DOSBox

    1) Download the latest version of DOSBox and extract into a folder


    2) Download the ZIP archive version of BC3K209 and extract to a folder e.g. C:\


    3) In Notepad or any text editor, edit BC3000AD.INI and change cdrom and home parameters to this, then save the file.


    4) Run DOSBox 

    NOTE: ALL the following commands are all from within the DOSBox console session. Press ENTER after each console command.

    5) Mount the folder from step #2 as a virtual drive e.g.

    mount c: c:\bc3000ad 

    6) Run the setup program by first changing to the drive above, then running the sound setup program. 



    7) Sound setup options:

    Audio: select AUTO-DETECT. If it shows anything different from SoundBlaster 16/AWE32 with PORT:220, DMA:1, IRQ:7, then you must set those manually.

    Music: select NO MIDI DEVICE

    Select OK to write the SETUP.CFG file and exit

    8) Run the game as normal. You can add /n to bypass the intro, or press ESC to cancel intro playback

    BC3000AD /d1



    1) Command line parameters

    /d1 = debug mode (if enabled in distribution. Also required to bypass CD check)
    /n   = do not play intro
    /v? = display list of 2D video cards supported in native mode
    /v1 = play it safe and use VESA mode
    /vn = use specific 2D video card where n=card num displayed in /v?
              use /v1 for VESA mode if card not supported directly
    /g  = run 3DFX Glide version (v1.07C or higher)

    2) Any frontend UI option (e.g. New Game) will take a few seconds to load. This is normal due to emulation. You will experience the same delay when trying to access any Frontend UI systems (Logistix, Tactical etc), including the save/restore game options.

    3) You can run the game in a window or full screen using DOSBox.

    4) You can use a DOSBox frontend such as Dfend Reloaded which gives you better setup options and more control over the DOSBox config. You can download it from here http://dfendreloaded.sourceforge.net/


  2. On 10/25/2017 at 5:10 AM, Skylee said:

    Hello everybody,

    it's been a while since I didn't come to this forum, well I am here with a question for you :)


    Recently I introduced Universal Combat series to a friend (scifi addicted just like me) and he seems to be enthusiast about the possibilities of UC (of course I said!)

    Well we would like to play and roleplay together online and we was thinking about to buy the steam version of UCCE , but I read that that version has not the online multiplay...


    So my simple question is:

    today, which is the most recent Universal Combat game should we buy in order to play online together? And where to buy?

    Of course if any other commander would join us during the future multiplay game...is welcome!


    thanks in advance!

    The last version of UC to support multiplayer was the 2007 release of Universal Combat CE.

    As the master server went offline years ago, the server browser won't work. So you have to connect to a hosting (local or remote) machine using the command line options.

    I will be looking into adding multiplayer to UCTLC at some point in the very distant future, as time permits.

    Until then, I will see if it is possible to add the full UCCE (2007) build to the Steam version of UCTLC as a separate UNSUPPORTED install.


  3. On 10/30/2017 at 3:49 AM, canshow said:

    Send a ticket to http://www.3000ad.com/support/ . You are probably better off directly asking Derek about it though, tbh. Might want to ask Sho about the best way to contact him, as It might be quicker than waiting for him to come to the forums to respond to you. Just keep in mind there's no longer 'official' support for regular UC, so there's no guarantee you will get a satisfactory answer.

    No don't. It's no longer supported and I am not going to mess with legacy games.

  4. To make up for the long lull that's in progress due to the significant amount of assets that are being created for this DLC, I have decided to release the scripting tools.

    The GBS (Game Builder System) tool includes the following:

    • PREPARE: script parser (the interpreter is built into the game and runs in real time) 
    • BCSTUDIO: 3D model viewer
    • PTESTUDIO: Planetary scene viewer
    • PLAYMOD: Tool for modifying player game profile
    • Script sources for all scenarios included in UCCE 3.x
    • Sample scripts
    • Usage docs

    This tool allows you to create brand new scenario scripts for both space and planetary regions or to modify the existing ones as needed.

    For more info, download links etc, visit the Modding Tools Steam discussion forum.

  5. 9 hours ago, scrapilot said:

    I did a search for shared video memory and another search for Radeon 7560D on this forum and the steam forum, but I could not find anything.  I'm trying to find out if there's any information on whether the steam remastered version of Galactic Command Echo Squad works with the Radeon 7560D graphics card.

    The graphics card has 512 megabytes of video RAM on its dedicated video processor and much more RAM on it shared video RAM processor.  The game says it requires 2 gigabytes of video RAM.  Can the 2 gigabyte video RAM requirement work with shared video RAM.  I have a HP Pavilion computer with a Quad core A8-5600K Processor, in which each core has a clock speed of 4 gigahertz.  It has eight gigabytes of system RAM and a Radeon HD 7560D graphics card.

    Can I try downloading the steam demo?  Will anything get damaged if it doesn't work.  Will it likely work?  If it doesn't work, is there anywhere where I can buy the old version of Galactic command Echo Squad?


    No clue. Why not just play the demo on Steam? If the demo works, so will the full game. If it doesn't work, just uninstall it.

    I have no idea where to buy the older pre-Steam version. Plus, it has the same system requirements anyway.

  6. DSS GiT Distribution Deprecated

    Due to the Steam BETA tab now working as expected, and which we hope will lead to more people trying out the interim dev builds since it’s less complex to setup than Git, we have now dropped the GiT server distribution.

    Aside from making it easier for all to test both the GA and DSS versions from inside the Steam client, dropping the GiT version makes it quicker for us to do builds as well. Plus we now have one less DSS build to do.

    More info on the DSS page.

  7. We have a 3000AD Discord server with restrictions for the public @everyone role.  

    Create a Discord account if you don't already have one. 

    Then use the https://discord.gg/0pahOKd89r4SmoLT invite link to enter. 

    We have both text and voice channels.

    You can also use Discord to post messages about server issues. 

    ps: If you are already banned on the Steam forum and/or in the game, you will be insta-banned on this server. On sight.

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