First of all I want to say - critical controversy aside - that I think this is an immensely intricate, sophisticated and open-ended game; that's how I like 'em. Which is why I'm frustrated to no end by the fact that I'm having so much trouble taking full advantage of its potential. The space trading/raiding/exploitation/exploration aspects of the game are great - especially with entire navigable planets thrown in there - but I must say I'm at a loss as to what to do when playing the ground-based marine career track. I know there are no "missions" per se since Roam mode is the only available option. That would be fine if there was anyone to fight, but it seems like all you can do(especially if you haven't chosen to start with a vehicle) is putter around. Any enemy activity appears to be too far away to be realistically accessible.
Once, in desperation for something to do, I started destroying my own base - but this didn't even provoke a response from my own comrades! I know about DJPs (I have thoroughly read the manual and online docs), but apparently the only way to use them to see any action is to beam yourself right inside an enemy base or city - alone - do some damage, and (if you're lucky) beam yourself back to your empty base. Is there any way to coordinate with other friendly units?
Does the enemy ever attack your home base? Also, and forgive me if I've brought something up that's been posted to death; I'm new here, why isn't there any sort of time-compression for surface travel (or have I just been overlooking it)? I'm all for quasi-realtime stuff, but it seems a bit ridiculous to have to drive, or walk (!) literally for hours in order to raid an enemy base. It just seems like I'm missing something. If anyone could fill me in so I can enjoy this game as it deserves to be enjoyed, I would appreciate it. Thanks!