Jump to content

kathykitten

Members
  • Posts

    2
  • Joined

  • Last visited

    Never

Everything posted by kathykitten

  1. Looking at the appendix (again), it looks like the Firestorm is tons better than the Aestorm, more armor, faster hyperjump recharge, etc. Also it looks nice coming with 8 superfighters, even though the shuttles are visually more ugly ;-) I'll give it a try, maybe in Roam mode before a spend another 30 minutes in transit. Also I'll be buying more spare parts, it seems they don't give you 1 of everything you need in case something really bad happens (like all the time). I wish there was a ship, kinda like the Defiant, with one super-fighter, cloak, good shields and armor, fast and good main guns, and still with a decent cargo hold for trading. That would be a fun ship, a ship-editor would be a nice utility doncha think? ;-)
  2. I mean really, this is a bit absurd. So I'm flying (well more like barking orders at the computer) escort for some diplomat. (Yes, first mission in ACM) And lo and behold, seconds before I enter the wormhole to Majoris, some twit in a fighter launches 1 missle, and proceeds to zap my ship into almost itty bitty bits, almost. I made the jump, but now everything is going haywire. I've got rad leaks everywhere, corridors are down. And worse yet, my reactor cooler is destroyed and the reactor itself is at 33%. The reactor eventually overheated, and breached a second before i could shut it down. But the ship didn't blow. Fortunately (if you can call it that) the flight deck is undamaged, and I might be able to get the shuttle bay fixed enough to launch it and tow the ship to Majoris (hoping they won't blow me to bits). But now GALCOM is barking orders at me, Hello? Idiot? I just called for a tow ship, you told me no, Now you want me to go escort another diplomat? In what? My space-walk suit? This is nuts though, maybe it's just my game, or the Aestorm extremely sucks, but c'mon. 1 missle and a few laser hits and my ship is incapacitated? The biggest carrier available to GALCOM and 1 fighter could have easily destroyed it. Call me nuts but that's extremely unbalanced gameplay, or there is some switch that I'm not hitting. No way should 1 fighter destroy a cap ship, unless shields are down and they have something just short of a planet-killer missle.
×
×
  • Create New...