With apologies in advance for this one.....
When using a Hyperspace jump in-system to fly to a target on the opposite side of a planetary body the jump timer expires as normal and I arrive nice and close to the target AFTER flying through said planet.
No problem with the fly-through, I am in Hyperspace not real space after all The problem is getting my CC sucked into a planetfall when I emerge from hyperspace thousands of klicks from the planet.
Works as designed. Learn how to fly. And while you're at it, get OUT of this thread. It is for reporting problems only!! Apologies or not, GET OUT NOW!!! and go to the newbies thread.
I'm sure this one has been picked up before hence my apology at the top, but it's getting very frustrating knowing that the hostile stormcarrier is on the other side of the planet kicking the meat out of friendly assets and there is nothing I can do about it......
(EDIT - I scanned the early pages in this thread for posts on this topic, but I don't have a problem with enemy ships sitting inside planets. )
I don't know if this is a bug, or a feature and planets are not to be jumped through.
Thanks in advance.
[ 03-05-2002, 06:55: Message edited by: Supreme Cmdr ]