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Viper2000

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Everything posted by Viper2000

  1. I hated STBC it was stupid, the damage effects were crap!
  2. My CC went into hyperspace to attack an enemy vessel and left me there. I ordered it to come back and it flew right into. SQWISH!
  3. I knew BCTC was too far ahead of its time. "sigh" just too good to be true I guess.
  4. I thought your sig said enough on your feelings about doing deals with publishers [ 12-19-2002, 06:25 PM: Message edited by: Viper2000 ]
  5. They cost more, the controls are limited to a damn controller with at most 10 buttons, there will always be one game out that you want for one console that you don't have, and most devlopers have to conform to the limitations of the system they are producing the game for. O and of course modding is 50 times harder on consoles then it is on pc. I just think you get your moneys worth with PC gameing.
  6. I hate consoles with a passion
  7. IVe had it happen before after like 20 minutes without playmod
  8. Well that was a smack in the face
  9. Have you updated your video card drivers? You should also read the trouble shooting section of the docs [ 12-15-2002, 10:17 PM: Message edited by: Viper2000 ]
  10. I think u can just dl RC23 by itself then install the newest one, but I could be wrong
  11. Did u put the patches into the BC directory and then install them because I had that problem and installing from the BC directory fixed it.
  12. Well its been a couple of months since the last post on this and I was wondering how its coming along?
  13. You have no idea how much this has just helped me. Thank you.
  14. Sweet! I love updates
  15. Are there any programs out there for 3d max that enable you to paint on the 3d object? If not then how do I texture one?
  16. Thanks SC. It wont happen again
  17. I lost my CD key and was wondering if there was a way to recover from the game. I can't remember if it was required to install the game or not but I want to update my system sig and it says I need my CD key.
  18. Sounds like a plan
  19. This is a question for you modders out there. I got a 3D file that I want to import, but its 30,000 polys. I was wondering if there was a way to trim it down?
  20. It has tags. I used the tagexp program to pull ones off of the model I replaced and just repostioned them.
  21. Lol I got this model in-game in like 5 minutes. See if you reconize it Ship
  22. I got the ship in-game. I had to overwrite the original in order to do so. I figure if a guy like me with no experience in modding can go and do something like this over the weekend then modders could do the same in a couple of hours. Heres a link to the ship. As you can see all I did was flip the wings, but hey its a start. Image 1 [ 12-09-2002, 08:18 PM: Message edited by: Viper2000 ]
  23. Whens gbsII coming out? Its nothing big, mostly just a modified fighter craft. I started small because I have never really modded before and this just looked like it would be an easier game to mod for. Ive had a gun in-game already I just have trobles with the tags and what files have to be modified. [ 12-09-2002, 07:48 PM: Message edited by: Viper2000 ]
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