Let me start off saying that I am sorry I havn't posted anything in this forum since I initially signed up about a half year ago. Nevertheless, I have just a few questions that I havn't either been able to figure out myself or that I can't recall or find by searching the boards that have been answered already.
1) I barely even started playing BC3K right before BCM came out so I am still slightly confused, who exactly are the Galaxians and what is known about them thus far (excluding the crashed probe on the rather hostle planet)?
2) I host multiplayer parties with usually about 2-5 of my friends and I am not quite sure how multiplayer would be setup at it, they all have bcm and most have already preordered bcmg since they found out no multi-patch for bcm. I would set up a dedicated server with a spare computer for it, but we have no internet connection (only at my work do I have that, nearest town is 118 miles away and I do not want to pay long distance for INet like my boss's do). Sometimes we will call up each other's computers in a star type network (but slow) formation bridging the connections, it works with pretty much every DirectX game we have but I want to know if it will work on this as well since it doesn't on all games, we only have each other to lan since no net. Enough of us have 2 phone lines just for this purpose. I read somewhere about a person hosting a lan needing to contact to the inet server first which kind of defeats the purpose of the lan in my eyes (especially since no net) so how would this be done. Sorry this is probobly a couple questions in one...
3) The fleets pages that I have attempted to goto so far have not existed, have they closed and are here in spirit only now or what?
4) The mouse control scheme, I am not sure if this is what was trying to be asked but this is something I am curious about... When you move the mouse left (for example) does the whole ship turn left while the crosshair remains in the center of the screen, or, when you move the mouse left does the crosshair (or indicator) actually move left on the screen and the ship turns left with the turn speed depending on how far the crosshair was moved from the origin up to and including the max turn speed of the vessal?
Just in my view the former seems perfect for FPS games that require quick manuvering but keeping the mouse moving in BCMG could easily cause it to go off its area causing it to be picked up and moved over to coninue with moving. The latter method seems more applicable to the fact that a moving ship could be continued in motion just by moving it to a specific area which would be perfect for slow turning bc's, cruisers, and the like, but it would be harder to get used to AND for fast turning ships like fighters it would be more of an irritant where the former method seems to be easier.
and finally...
5) When I preorder BCMG from the Website you mentioned recently, how do I get the $10 discount or should I even care considering how good this game is, anyways, I would be willing to pay ANOTHER $45 for BCMG just for note.
Thank you for taking the time to respond, some of these I have been wondering about for some time and some (like 5) I just thought about which caused this to be created finally.
[ 03-12-2003, 06:17 AM: Message edited by: Overmind ]