My fighter pilots never seem to use more than 5 of their missiles. I've tried giving them 10 of the same missile, 10 different ones, and various combinations of different missiles, including the default loadouts, but when they have 5 left they stop using them. Is this something to do with pilot AI? Are they just too dumb to count to 10? Will this change after they have flown enough combat missions?
Also, when I set a deployment waypoint on a planet for my shuttles, they always seem to overshoot the waypoint by several kilometers. Usually this means that I have to drive my OC's for a LONG time before they get to see any action.. if they don't get killed by enemy fighters before they can get back under my own fighter cover.
As the title implies, I'm a newbie, so if there are obvious solutions that I've just overlooked try not to fry me too bad ..=)
PS I've tried setting 2 proceed to next waypoints in line to my deployment waypoint, so at least I can tell which direction they will overshoot the LZ now
Topic changed: More Stupid Newbie Problems wasn't appropriate. We don't have stupid newbies around here. Just vets in the making
[ 05-22-2003, 10:24 AM: Message edited by: Supreme Cmdr ]