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kniffo

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  1. Hello all, first post ... Derek, I am working with Blender now for quite some time. It is an open source modeller/renderer/sequencer in one. It actually developed from a small to a very big and quite professional moelling package. I think, that it is a good idea, to write an exporter for the Blender as well, because its free and is very well done and easy. (for instance, they implemented Python in it so that you dont have to wwrite C++ code for extending the program) But, please have a look at it by yourself: http://www.blender.org Of course, everyone else is more than welcome to do that as well - I would be interested in your opinions about that... -Kniffo
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