Hi before I start just need to let you all know that I have searched for and read previous posts on the above topic.
Now to my problem. I'm playing the patched version of UC and for some reason having a difficult time with shuttles and planetary deployment. Firstly I get a crew member normally a marine onboard a shuttle then go to tacops and observe the planet surface. Set way point 1 as proceed to next and way point 2 to whatever action I require. I then launch the shuttle, all seems to be going well till the shuttle is about to enter the atmosphere at this point the speed of the craft begins to fluctuate wildly and the distance from the planet doesn't decrease. I have tried this with multiple shuttles and experienced the same problem also tried with high AI personnel still got the same result. Now I might be missing something but this doesn't seem right. I have played all the previous battlecruiser titles and had no problems with deployment at all.
On one occasion I tried halting a stuck shuttle and the ordering it to continue waypoint orders it did make planetfall but failed to land. It kept getting closer and closer to the waypoint but when it reached zero it started moving away again. Is this due to choosing a bad landing site? If so are there any techniques to allow me to choose good landing sites?
Sorry for the long post but everything else works brilliantly so if I can sort this sie of the game out it will near to perfect.
Thanks in advance.
Tried this again using a high AI combat pilot noticed a big difference, maybe that's the cause of my problem dumb pilots.
Just one last thing if more than one person are onboard a craft is the pilot the first one onboard?
[ 02-17-2004, 07:39 AM: Message edited by: Bobcat ]