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Matchoo

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Everything posted by Matchoo

  1. I just tried a $10 and it looks like it did on the site.
  2. What we really need are some Vulcans. Worked on Star Trek.....
  3. Would it be feasable to put a screen on the menu that comes up when you dock with a station that will just read text out of a file in the game directory and put it to the screen? This way it would allow us to implement our own missions by changing whatever is in that text file (whether we do it manually or have them generated automatically). It would be up to us to decide if we completed the mission or not, and we wouldn't get any additional money or EP except for any we just happened to accrue during the mission. I know that you are working on your new titles and have said that you're finished with changes to UCAWA, so I don't expect anything to come from this post but I figured I'd post it anyway.
  4. j/k
  5. Pretty good, although I think he sounded more like Steven Tyler.
  6. Since he recently upgraded to Visual Studio 2005, maybe it is due to his machines running the .Net 2.0 framework rather than the 1.1 that most of us are probably still using. It's been my experience that just because Microsoft allowed something to be done in one version of their development environment it doesn't mean that that will be the case in the next one. Rather than suggesting that he 'dumb' down his machines we should give him the benefit of the doubt that he will find the problem because history shows that if there is one he will fix it. I haven't had the chance to update to this version but when I get the chance I will try it and see if I get similar results.
  7. Wait until you attack an armed convoy (if you haven't already)....That's when things get REALLY interesting. Nothing like firing off a bunch of torpedos then diving deep and hoping that your torpedos find their targets but the enemy doesn't find you, then trying to escape as depth charges are exploding all around you. What settings do you guys use when you play? I usually have about a 80-84% realism, allowing only the event camera, no dud torpedos, camera stabilization, and sometimes external view (just because I love looking at the outside of my boat as it glides through the water). Other than those things I try to keep it fairly realistic. It's really cool how they let you plot your own firing solution (never knew what that meant until I played this game.) I've never been able to try multiplayer on SH3 because I can't ever find any games on UBISOFT's server, but maybe some time a few of use can get together and form a wolfpack.
  8. I was playing operation flashpoint two days ago and I noticed that the medic sitting next to me had a white armband with a red circle and a white cross on it instead of a red cross. I wonder if that was done for this very reason.
  9. I think whether the Red Cross likes it or not, their emblem has become the universal sign for medical help and that's not gonna change. Wasting time and resources trying to get it changed is a big mistake, and if they keep trying they're gonna be the receiver of another universal sign:
  10. I love his listed '2 hour' learning curve. I've been playing UC off and on since early 2004 and I still have much to learn.
  11. quote:Originally posted by LostInSpace: quote:Originally posted by Matchoo: quote:Originally posted by LostInSpace: Oh boy, here we go. I thought it was going to take some time before lawsuits started showing up with that new law that Bush signed. I guess I wss wrong. Your comment just caused me 'distress and anguish'...that's it SC, I'll see you in court!!! j/k When will it end???? The spelling of was was horrible wasn't it. nope. It was the lack of 2 spaces before your next sentence that pushed me over the edge.... Does this mean that we can now post all the stupid and nonsensical gameplay and technical quesions we want cause SC will get in trouble for ing us...
  12. quote:Originally posted by LostInSpace: Oh boy, here we go. I thought it was going to take some time before lawsuits started showing up with that new law that Bush signed. I guess I wss wrong. Your comment just caused me 'distress and anguish'...that's it SC, I'll see you in court!!! j/k When will it end????
  13. It will be interesting to see what comes of this (if anything).
  14. quote:Originally posted by Supreme Cmdr: I'm so there!! Gimme TEN of 'em! 8 of which you're gonna give to your faithful followers on a first-come first-serve basis, right? dibs!!!
  15. They need some pinball paddles at the bottom of the screen...
  16. Time to dig up an old thread.... I got Black and White 2 a few days ago, and aside from the great graphics I have to say I'm disappointed so far. In the original B&W, I actually felt like I was a god. I could supply food and wood, water fields, plant forests, heal the sick, cause storms, create tornado's and lightning, rain fire down from above, destroy entire villages with large beams of energy, impress people by creating flocks of birds, scare them by creating packs of wolves, gain influence by throwing rocks, animals, trees, dropping a rock in your village to let people charge up with faith then flinging it into the enemy city, etc, etc, etc. Most of this is gone in B&W2. They took away most of the miracles and made it into a sim-city type game. Throwing a flaming tree over an enemy village no longer effects your influence. You now gain influence by creating nice cities instead of impressing people with your power. If you impress them enough they will leave their cities and request to join yours. If you don't want to do this, you can just build up an army (which I think is a good addition) and go in and take a city by force. I feel more like a mayor now than I do a god. Another thing I think they messed up some is the addition of tribute. Tribute is basically spending points you get for doing certain tasks that can then be spent on new technologies (e.g. better buildings) and abilities (e.g. miracles). This is actually a pretty good idea, except for the fact that they seem to have made it so EVERYTHING has to be bought using tribute. If you want to use a miracle, you first must purchase the knowledge using tribute. You then can cast it using mana. If you want to cast it by drawing a symbol on the ground with your finger (which they also messed up), you have to BUY that ability too. O.K., so now you've bought the miracle and you want to teach it to your creature by having it observe you doing it. Right? Sorry, no longer works that way. You now have to buy his ability to do it also. Not only that, but he only has 4 miracles he can perform (although you only have 6). I loved the ability in the first game to teach my creature any miracle I could do (out of the dozens, not just 6 ) I spent hours in the first B&W teaching him how to destroy villages using the miracle that causes a large beam to come down from the sky. Now all I can BUY for him is heal, lightning, water, and fireball. That's it. I can't even buy him the shield or meteor miracles (the other 2 I can do). They've also made some changes to the creature that I think are a big mistake. First of all is his size. In the first game your creature could get HUGE. I'm guessing 100+ feet. Now I think he maxes out at about 25 feet (although you can get around this using a game cheat/trainer program). The second one is they added thought bubbles to the creature so you can see what he is thinking of doing before he actually does it. I thought at first that this would be a great addition, but in reality it turns your creature into a mindless robot instead of an semi-intelligent being. For example, in the first game your creature would pick one of your villagers and look at them. You would never be sure if he was going to put him down, throw him, or eat him. Depending on what he finally ended up doing you could reward or punish him, depending on what action you wanted him to take in the future. It works in a similar way now, but you can see him thinking what he will do before he does it. For example, he picks up a person that he wants to eat, you can punish or reward him before he does it. There as a slider bar that get's put above his head while you're disciplining him, showing you how inclined he is to do one action or the other. You can also go in at any time and see what he has learned and adjust any of them just by clicking on them. This seems to take away any real mystery and individually my creature used to have and I miss it . One of the nice things they did add, though, are epic miracles. These are basically huge, land altering miracles. They require you to buy the technology, but then you can build a tower for each one. When the tower is built, you can create deciples to dance around it and charge it up. Once it is charged up (I guess it takes around 20-30 minutes, don't know because I was using a cheat to get unlimited use) you can cast it somewhere on the map. The four available epics are the Siren, Volcano, Earthquake, and Hurricaine. The Siren creates a huge magical woman that floats above the enemy and converts a large number of them to your tribe. The Volcano causes a large volcano to rise up out of the ground, then lava comes out and burns most everything around it. The earthquake causes a large fissure to open up on the ground, swallowing entire villages, and the hurricaine causes a large tornado-like storm to suck up everything in it's path. All are VERY cool!!! I paid $10 for B&W1 with the Creature Isle expansion pack, and I love it. It is a great game that had a few flaws but the rest of the game made up for them. I paid $50 for B&W2, and I have to say that is is a disappointment. They gave it gorgeous graphics, armies, and better cities, but they took took away a lot of the stuff that made the first one so unique and enjoyable in the first place. Hopefully in a future patch they will give us more miracles, allow us to give the creature back his free will, and give us the ability teach the creature rather than just buy him knowledge. Until they do that, I wouldn't recommend this game to anybody who has played the original unless they can get it for around $20. If you haven't played the original, then I would recommend you get the original first for $10 and play it to death. It really is an enjoyable game. After that, you hopefully will realize why I don't recommend the 2nd one (in it's current state) for such a high price.
  17. I *THINK* this is the new location for the above link...
  18. quote:Now, the big distinction between this game and, say, X-3 is that with Universal Combat, you are the commander of a battlecruiser that has fighter attachments. You donÔÇÖt actually pilot like you are in a solo fighter craft, but rather issue orders. quote:This is a game built for a niche crowd. You are not piloting that fighter, making it a personal one-on-one battle, but rather controlling a massive ship that has a crew that follows the orders you give from the command center.I wonder if he knows that you CAN pilot that figher and make it a personal one-on-one battle...
  19. quote:Originally posted by LostInSpace: The only thing I can see how they can pull this off, unless they perform some CGI magic making Ford look a lot younger, is keeping the story line in line with his age and maybe introduce his son Jones II. They need to make sure to get Sean Connery back as his father too. Then when the Nazi's say 'Dr. Jones', you can have 3 people respond with a 'yes'.
  20. So the big news is that Lucas is now devoting himself full-time to writing and producing "Indiana Jones 4." Steven Spielberg, of course, will direct. Lucas told me that he's got a script now from Jeff Nathanson, and he's tweaking it. That won't go on forever, he assured me, and filming will occur before Harrison Ford goes into a nursing home Woohoo. "Indiana Jones and the Dentures of Doom"
  21. You two do realize that you are a year late in responding to this roll call, don't you? Someone else can correct me if I'm wrong, but I don't believe we are doing roll-calls directly in the forums anymore. Go to the fleet database and answer roll call there if you haven't already.
  22. quote:Originally posted by Voli0: If person X states a moral claim in some situation, he must accept that claim in every other possible situation. Otherwise he is conflicting his own morals.So if I consider murder wrong, but somebody breaks into my home, threatens the life of myself and my family, and I end up killing them in self defense, then I MUST accept and admit that I murdered someone and what I did was wrong, otherwise I would be conflicting with my own morals??? Sorry, but not everything in life is black and white. There are many shades of gray.
  23. He probably caught it the other day when it listed everybody (even Supreme Cmdr) as unregistered. Later that day the board was down for maintenance. Maybe he assumed at that point that he banned. When I first saw it I thought everybody had been mass-banned , but I could still post so I figured it was BB issues.
  24. quote:Originally posted by LostInSpace: quote:Originally posted by Prez: Funny, I don't hear you wailing about what freaks we are for owning cars. Children are 1000% more likely to be killed in or by a car. Try again. Oh yes, your utter rightness is washing in my eye, or whatever it is that you said. I use that all time when arguing points. All I usually get is either silence or a bitter retort from vehicle owners because they see it as me threatening their transportation. You leave my car alone!!!!!!! (oh wait, I take the bus....nevermind )
  25. quote:Originally posted by Kalshion: Now... I need to wind down.. think I'll put Resnig at the helm of my carrier.... Make sure you keep one shuttle in orbit that you can use to fish you out of the ocean.
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