Must say, i love the game, heres my views:
Good:
LOTS of things to do and i love the way you have to use your imagination, many games dont have this and this is what makes the game what it is IMO.
Tactical implementation is brilliant compared to the likes of red alert games, on this you really have to plan and think and i liked that.
Graphics are great, no problems and for how big the size of the planets are i think they are really good.
Too many good things to point out so i will just say my bad points:
Hard learning curve, in game tutorials should be implemented but the pdf tutorial is good enough, lot of alt tabbing for me cos i dont have printer so ie - my problem.
Hard to move around in tacops, when u click on a planet surface it zooms in aswell as move to that location, should be an option to move around without zooming (If there is and ive missed it i apologize and could you please tell me how)
Combat graphics like when shooting on a planet is a bit crap but i suppose for a world this size they have to be.
Dont think this is a bug but sometimes when i order a shuttle to land sometimes it hovers for about 10 minutes before it touches down.
When focusing on a particular city or base you can often see other targets that are in the distance and is all cluttered, maybe should be an option to turn this off.
Jetpack landings have to be really slow or else my AE gets injured for falling about 4 foot off the ground.
Thats really all i have to say, there are too many good points to list here and the good points outweigh the bad ones so overall i would give this game 9.5 out of 10
EDIT: BTW ever think about adding a realism option like in silent hunter where you can change things like unlimited fuel and other options.