Ok I think I've got my sig right, please let me know if I don't and I'll be happy to fix it.
I've searched high and low and can't find a similar issue on the forums, I'm hoping someone can tell me what's up with this issue, I used to play the orignal UC and the old BCMG back ages ago, so I fired up UCAWA, and I always had trouble with it feezing on my old system so I put it to rest it was a well known issue with some games on my particular chipset (VIA...).
My 'new' system should have no such issues, and indeed the game runs fine with only the ocassional crash when windows is too slow addressing my swap file, so I manually made it bigger, I know this causes other issues, but it's better than crashing every 6 hours when you forget to save
I got pretty far into it, 5 days, having fun, decided to load up on some OTS missiles, flew over to a planet, and launched one...
I watch it fall in the spectator view it throws you in, and it hits and I get 'target destroyed' and then CTD, windows tells me there was 'an error and Universal Combat A Wolrd Apart' etc....had to shut down, with some memory addreses, and of course no useful information for me. I figured ok, maybe my card doesn't like rendering the boom, so I hit F1 next time to return to the bridge...no change, target destroyed then CTD, same lack of information, yay for windows...
so I boot it up, fly to a different planet, try again, same effect, try jumping away after launching...same effect, I try planetfalling while the missile is dropping so it can't even try to change to spectator view...same effect...
So obviously my system isn't liking something that's being done when an OTS blows up...
Somebody please help, I really want to bomb a base and do some damage, but it's impossible when it crashes to desktop each time...