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quantum

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Everything posted by quantum

  1. I Loooove the vegetation!! Definitely adds to the flavor of the gameworld!
  2. The changes do look interesting, and I think that they (changes) may be good for the game. They seem to be tweaks here and there for a more pronounced focus on immediacy.
  3. Right on the money, SC, right on the money. I am a horror film fan, and the VAST majority of today's films are nor what I really enjoy. They are all special effects showcases and not about horror!!
  4. Just finished the Carol Berg boooks called Revelation, Transformation, and Restoration Series. They were excellent! Also read a book by Dennis Danvers called the Fourth World that wasn't too bad.
  5. I liked ST:NG better overall because of the variety; different locations, varied adversaries, and space ship skirmishes. I always loved when Sisko took the fighter craft(can't remember the name) out for a battle.
  6. Phreddo you have lots of options. 1. Use mining drones to turn minerals into cash. 2. Trade in spare parts at a station and sell them at another station for profit. 3. Use the playmod to cheat for cash. The point is, that's how the game was designed. With the freedom that this game allows, there 's bound to be things that you don't agree with. You'll get the most enjoyment by living within the BCMG universe, and prospering from there.
  7. Hey Blades, Giving folks the radioactive iodine therapy is what I do for a living! You'll be right as rain in a very short time. By the way, you'd rather have the radioactive iodine than live with hyperthyroidism, as it can be verrrry wicked!! Allen
  8. I'd just gotten off the Nividia Web page for pixel/vertex shader info. SC, thanks for the heads up.
  9. Almost to Cool for words!!!!!
  10. 1. Docking! Manual OR Automatic that would take you into the ship. 2. More ship durability. Ships( esp. Cap ships) not destroyed quite so quickly by starstations and other ships. 3. More interaction (verbal) with NPC's 4. Is it possible to have more Alien looking cities and space vessels, i.e. not all cities and ships have the same architecture. 5. Ability to target ship systems. 6. Space/Planet weather that affects ship performance.
  11. I think that is very advantageous to have some uncharted space. Gives me more of a exploring feeling!
  12. Prettiest capital ship I've seen so far!! It really looks fantastic. Can't wait!!!
  13. I hope to see you back posting soon! I wish you a speedy recovery Wolferz.
  14. I've been a martail arts mutt. My parent art was Shaolin-Do Karate,I delved in a little kenpo, some tang soo do(Korean style made popular by Chuck Norris),Brazilian Jiu-jitsu,Wing chun kung fu, and a tiny bit of Muay-Thai. My favorite art is Brazilian Ju-jitsu.
  15. Just backing up Tac opion on Reality Dysfunction. They are very good reads. I've read all of them except the "A Second Chance at Eden". The author's name is Peter F. Hamilton!
  16. My latest brainstorm! BCM is a 4-G or 4-Gen game.(Sim/RTS/FPS/RPG) [ 08-28-2001: Message edited by: quantum ]
  17. My idea is short and sweet! A Space/Land/Sea/Air Combat Immersion game. [ 08-22-2001: Message edited by: quantum ]
  18. BCTE means Battle Cruiser Tactical E( I don't remeber what the E stood for),WAS an and-on for BCM and is now CANCELLED! It's a almost finished interior of a battlecruiser. It's pretty cool to look at and admire, and you can even shoot at hostile stationary bot. [ 08-14-2001: Message edited by: quantum ]
  19. I love it!!!!
  20. Just my two cents! I'd like to keep the boards open for unregistered folks also. My reasons have already been stated previuosly.
  21. BCM beta. I can't find enough time to properly test this one, so I'm definitely not into anything else! It would have to be mighty deep to compete with BCM.
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