Jump to content

BCM and processor specific instructions


Recommended Posts

Guest Hellbinder[CE]
Posted

In an earlier thread You mentioned that BCM has no processor specific enhancements ie. 3dnow or SSE2.

Since the Game Requires DX8, Does it take advatage of SSE2 by default? Do you have to code Dx8(D3D) to use SSE2 instructions? or Does D3D nativly use SSE2?

just curious.

[ 07-30-2001: Message edited by: Hellbinder[CE] ]

[ 07-30-2001: Message edited by: Supreme Cmdr ]

Posted

I don't have a clue what DX8 is doing. I know that I'm not using any of those instructions, as indicated earlier. Usually its the video drivers that do that sort of stuff now (if at all).

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now
×
×
  • Create New...