JelloKing Posted December 14, 2001 Report Posted December 14, 2001 I found this little quirk today. Not critical by any means, but here it is all the same:While on a planet you can crawl on the side of the ship. If you try and walk into your ship you stop. Good. If you go prone and crawl into your ship you flip up on the side. You can then crawl all over the side and underbelly of the ship. You can run while stuck to the ship if you stay in prone mode but hold the run key. If you try to switch back to normal walking you fall off. Just thought I'd trough that out there, incase nobody else has cought it. Who knows maybe thats suppose to happen
Supreme Cmdr Posted December 15, 2001 Report Posted December 15, 2001 quote:Originally posted by canusa: Magnetic boots? Like in Star Trek VI.Yes
JelloKing Posted December 15, 2001 Author Report Posted December 15, 2001 I just didn't think that it wasn't suppose to work that way planet side. Especially considering that it only works if you crawl. oh, well whatever. Still a killer game.
XenoZohar Posted December 15, 2001 Report Posted December 15, 2001 Oh boy, I can see MP possibilities here...being able to stick to the bottoms of ships, and still fire.... Strafing runs with 50+ marines(human players, that is) stuck to the underbelly of a BC mk3 anyone?
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