DennyMala Posted August 28, 2003 Report Posted August 28, 2003 I have searched the FINE MANUAL (my italian version and the english version PDF file included in the BCMG cd) and the FINE FORUM for a couple of days finding only that in the 2001 that wasn't possible and that it can possibly be permitted in sequel version of the BC series..... The question is: CAN I ACTUALLY IN BCMG SEND MY SPACE FORCE MARINE OUT OF MY CC IN COMBAT LIKE OTHERS FROM STARSTATIONS OR ENEMY SHIP? If the answer is no, how the hell can I think of using them only for CC security when they aren't as well fitted as others MI marines or even the better EF marines..... They could be employed to pilot my shuttle.... so if they have to eject they won't die instanctly....... But then HOW CAN EVENTUALLY I RETRIEVE THEM?
Eclipse Posted August 28, 2003 Report Posted August 28, 2003 You can deploy and retrieve them from shuttles but they won't deploy to planets and you cannot deploy to enemy SS or ships.
DennyMala Posted August 28, 2003 Author Report Posted August 28, 2003 So I shoul put them in a shuttle and set a waypoint in the space with the deploy team order....... right? P.S. Thanks, of course...
Eclipse Posted August 28, 2003 Report Posted August 28, 2003 NP, and yeah that is basically the idea. Of course you could just fly the shuttle yourself and transfer them to the shuttle team and deploy manually.
DennyMala Posted August 29, 2003 Author Report Posted August 29, 2003 Thanks ECLIPSE...... I owe you one..
DennyMala Posted September 1, 2003 Author Report Posted September 1, 2003 I got a problem in putting a waypoint in the space....... i can place it easyli as for land waypoint, but how the hell can I set it in 3D...? I'll try to explain... when in TACOPS interface I put a waypoint near my ship (in the 2D like view, seeing the field from directly above) but I cannot find a way of set an "elevation" to the point..... it falls to the bottom plane of the TACOPS view.... I can see it if I turn the axis with the arrow keys....... In fact when I deploy my shuttle and order it to RESUME WAYPOINT it flies far from me...... How can I resolve this problem...? I RTFM but I surely miss something.... (I even got 2 veriosn of the manual.... the printed ITALIAN translation that is smaller and less comprehensive and a PDF file included in the CD with the english version).... P.S. I'm playing BCMG.... just to make it plain....... HELP REALLY APPRECIATED!!!!
Supreme Cmdr Posted September 1, 2003 Report Posted September 1, 2003 quote:Originally posted by dennymala: I got a problem in putting a waypoint in the space....... i can place it easyli as for land waypoint, but how the hell can I set it in 3D...? You can't.
DennyMala Posted September 2, 2003 Author Report Posted September 2, 2003 Thank SC .... crystal clear..... [ 09-02-2003, 02:58 AM: Message edited by: dennymala ]
XOR Posted September 3, 2003 Report Posted September 3, 2003 you cant as in its impossible or as in you didn't want to make it so we had to do that, because its not impossible to do although it take some getting used to (btw if u played games like "homeworld" you should know what im talking about)
Eclipse Posted September 3, 2003 Report Posted September 3, 2003 I would guess that with enough time and coding just about anything is possible and you should just take the statement at face value meaning: "as it stand in the game right now you cannot(not allowed, unable to, etc) set the Y (or Z depending on which axis is "up") height of a waypoint in space."
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