DiscoJason Posted February 16, 2004 Report Posted February 16, 2004 When I bought BCM, I had a lot of interest in the Scientist caste. However, near as I could tell, there wasn't much to do that was very sciency or anything. Now, I have UC and was curious if anyone has any ideas how to best go about playing as a Scientist? Would I just roleplay exploring the universe? Is there any way I can do "research" to locate the artifacts mentioned in the Manual Appendix? Basically, if you vets were playing as a scientist, what would you do in the game?
gnowor Posted February 23, 2004 Report Posted February 23, 2004 quote:Originally posted by DiscoJason: Basically, if you vets were playing as a scientist, what would you do in the game? Try as hard as you can not to get blown up. Either that or make a post on the science of how to get blown up. . -Gnowor
ouch Posted February 24, 2004 Report Posted February 24, 2004 you may have noticed that ships in the sci cast don't even have a research officer. so even if you found something to research you couldn't. I wish the unarmed casts had more of a role than hiding and trying not to be noticed. I have clocked many hours in unarmed ships though. the best unarmed caste to be is the paramedics, practicaly nothing will attempt to kill you, but your own stupidity of course (my worst enemy, lol. ) tractor beams are your only defense so keep your tractor beams online at all costs. even if it means shutting down the life support systems. after you tractor them take them to a station for EP's. Or if your like me I'm not in it for the fame so I drag ships through the water, drop them in stargazer or any other hostile planet, and even let them go over my friendly bases and stations or my favorite! I jump out of my ship and jetpack on to the top of my CC and run to the front of the ship. Then I tell my SC that has an tractored enemy to escort me. he will then take and fly real close multiple times, as I calibrate my guns on the tractored ship or if I'm in a hurry i'll just tell the sc to halt and shoot the tractored ship. I make them wish they never even targeted me How embarased would you be if you were in a storm carrier and you had to explain how a single person with a handheld gun blew up your multi-thousand-trillion-billion-gazillion-billion-million X 6 ^ 54 doller ship with out you causing a scratch of damage to the person the best way to tractor big ships (pretty much any CC) is to send more than one shuttle after it. Large ships like the storm carrier sometimes require little more skill than that. the trick is to use your CC as bait. you must be able to judge how fast your CC is when hyperspaceing, as well as your SC's. once you do this you must first hyperjump the the storm carrier with your CC then jump your SC's at just the right time. the end result is that you want your CC to arrive milliseconds before the SC's do. the AI seems fascinated with CC's and as a result will go after your CC and ignore the shuttles more times than not. do some evasive manouvers to minimized the lasers of the enemy, but have no fear, it will not last long with 4 SC's after it. note: in UC there seems to be an AI upgrade, they go for the closest ship. so as long as you keep your CC in front, then when the lasers start flying let your sc's loose. by the time the enemy notices the SC's it will be too late. you also might want to change milliseconds to just plain seconds up above, simply because of the random-ness of the arival points of your SC's
Vixef Posted February 24, 2004 Report Posted February 24, 2004 That was a pretty cool post ouch. Never imagined that you could actually do all the stuff your describing - then again, some people say I've no imagination at all . Guess I have to pick up my BCM again to test it out.
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