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Posted

Has there been changes made to the sound or video code? Since upgrading to 2.00.13, the sound stutters rapidly, coinciding with the refresh/fps of the game, which also is stuttering. The whole game seems to have slowed down, with audio tripping over the video or vice versa.

This only occurs when the view is showing "live" 3D content... that is, everything is fine while viewing the main menu, save game screens, Perscan, Tactical, Logitix, but not when on the bridge or using the Tacops computer.

I have re-installed UC from scratch w/patches, and FULLY (via DriverCleaner and Registry Editor) cleaned my video and sound drivers and re-installed them.

No other game or program I have seems to have any issues; all are running silky smooth. Unfortunatly, I can't back up to 2.00.12 to try it because I don't have that patch installer anymore (and it doesn't seem to be on the site; that I can find, anyway).

Any suggestions? Thanks.

Posted

I figured out how to fix it. I had to turn down the sound hardware acceleration down to "basic" to make UC work correctly. Again, no problem with any other game I own, but that's the unpredictability of drivers, I suppose.

So something in the mix of WindowsXP SP2, DirectX 9c, and the latest drivers from the hardware vendors have created this problem. Since I have a SB Live!, and the latest drivers for it are from 2002, all fingers point in the SB driver's direction.

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