Eclipse Posted June 25, 2000 Report Share Posted June 25, 2000 I see. ------------------ Cmdr. Antilles Spectre Fleet Spectre Starstation ICV- Eclipse Chief Security Officer Learning is not compulsory... Neither is survival. Link to comment Share on other sites More sharing options...
Guest DustBuster Posted June 25, 2000 Report Share Posted June 25, 2000 Hey! Be careful with those screenshots. I really wanna live to experience a couple of weeks with this game Just a stupid question. Will earth and moon be separated in BCM too? I just thought that was kinda weird.------------------ -- Chairman Sheng-Ji Yang, "Looking God in the eye" Link to comment Share on other sites More sharing options...
Guest aramike01 Posted June 26, 2000 Report Share Posted June 26, 2000 Actually, DustBuster, I think the reason for the seperation is the fact that they both have starstations in orbit. Can you imagine the drag on your system if a battle ensued and all of a sudden each station launched a whole ton of it's assets? Heck, a good attack on GALCOM HQ has been known to bring some systems to their knees! ------------------ Cmdr. Michael Kristophers Spectre Fleet Commanding Officer, Spectre StarStation ICV-Intrepid Recruitment Officer "You won't get the Purple Heart hiding in a foxhole!" Link to comment Share on other sites More sharing options...
Eclipse Posted June 26, 2000 Report Share Posted June 26, 2000 I think it was also done for multiplayer reasons.------------------ Cmdr. Antilles Spectre Fleet Spectre Starstation ICV- Eclipse Chief Security Officer Learning is not compulsory... Neither is survival. Link to comment Share on other sites More sharing options...
Supreme Cmdr Posted June 26, 2000 Author Report Share Posted June 26, 2000 Had nothing to do with multiplayer. I did that back in 1994 because machines weren't powerful enough to provide the processing power my system needed. So I separated the galaxy into manageable partitions and linked them with jump anomalies (note that a lot of space games that actually have different regions, since that time, have copied this design).In my original design docs for BCM, I had a task to put all planets into their own system regions. So, eg, you could fly from Earth to Mars without a jump anomaly. But, because of multiplayer I decided not to do this because it would, again, cause a strain on the system. Which is why in my design docs for Nick, I told him that I was going to leave the universe partitioned and that we needed specific technology that only caused updates to be sent to players within proxity and/or regions of each other. So, a bunch of players are in Earth region, they won't get any packet info from those in Mars.So, back in '94, I did this segmentation for one reason. And now in '00, I'm again leaving it as is for another. heh Link to comment Share on other sites More sharing options...
Supreme Cmdr Posted June 26, 2000 Author Report Share Posted June 26, 2000 Though its hard to tell from a static bitmap (too tired to do an AVI movie) I have uploaded two shots which show the MK3 Battlecruiser blowing up and having its components fly off with spin, separation etc.heh, you should see how the gravity code affects ground objects. For eg, blowing up an AX25 unit, makes all its parts fly into the air and drop to the ground under gravity. Pretty cool too. www.3000ad.com/pics/bcm/photo049.jpg www.3000ad.com/pics/bcm/photo050.jpg Also 2 ground zero starbase (type2) shots www.3000ad.com/pics/bcm/photo051.jpg www.3000ad.com/pics/bcm/photo052.jpg [This message has been edited by Supreme Cmdr (edited 06-25-2000).] Link to comment Share on other sites More sharing options...
Parias Posted June 26, 2000 Report Share Posted June 26, 2000 Hoo hoo BABY! Those are some nice pics to rock by... ooooh yeah..*Starts foaming at the mouth*Hee hee, BIG MISSILES!------------------ Cmdr. Parias Spectre Fleet Chief Engineer, Starstation Destiny ICV-Galatae ICQ:1293359 Staff member at HardNews "Next time you're passing by and feel like dropping in, keep passing by untill you get to a river, and THEN drop in." -Jake Logan Link to comment Share on other sites More sharing options...
Supreme Cmdr Posted June 26, 2000 Author Report Share Posted June 26, 2000 Thats an AX25 which fires the ALARM type missiles. You can actually walk up to it (if its in your base), assume control (just like a craft) and manually fire those missiles. Link to comment Share on other sites More sharing options...
Guest Remo Williams Posted June 26, 2000 Report Share Posted June 26, 2000 WoW! Outstanding work those starbases really rock. (Give me give me drool pooling on floor) ------------------ Cmdr. Remo Williams GCV-Lexington Prime Fleet Gamma Wing 1st Squadron, (The Guarddogs) Link to comment Share on other sites More sharing options...
Eclipse Posted June 26, 2000 Report Share Posted June 26, 2000 Sc this is just getting better and better. It's an awsome experiance to see a game like this take shape.------------------ Cmdr. Antilles Spectre Fleet Spectre Starstation ICV- Eclipse Chief Security Officer Learning is not compulsory... Neither is survival. Link to comment Share on other sites More sharing options...
Gallion Posted June 26, 2000 Report Share Posted June 26, 2000 MK3 deconstruction process looks good Nice shot of a HMMMWV in backround of the AX25 missiles. That tank looked like it would be fun to take on a joyride TTFN Link to comment Share on other sites More sharing options...
Cmdr. Logan Posted June 26, 2000 Report Share Posted June 26, 2000 SC, do the AX25s act like ALARM's in their firing? Because with the real ALARM, you can fire it blind, and it will hang around in the sky until a radar lights up and then... BOOM!That would be tres cool ------------------ Commander Logan ------------------------- GCV Crazy Horse *2nd Squadron, Corsair Wing Stationed: Starbase Cerberus "When the going gets weird, the weird get professional" ICQ:(10763330) ZULU TIME -=+Wraith Fleet+=- Link to comment Share on other sites More sharing options...
Supreme Cmdr Posted June 26, 2000 Author Report Share Posted June 26, 2000 ALARM = Advanced Laser Acquired Radar MissilesNothing to do with what you're thinking. And if you don't know how my ALARM works because you weren't paying attention during briefing, search the site or read my dev diaries. Link to comment Share on other sites More sharing options...
Hector Socas Navarro Posted June 26, 2000 Report Share Posted June 26, 2000 Excellent!! Superb!! Outstanding!!! ------------------ See you out there, among the starsCmdr Nava, GCV Nemesis (Official BC3k tester) Link to comment Share on other sites More sharing options...
Darien Wolfe Posted June 27, 2000 Report Share Posted June 27, 2000 I concur, oh indeed I do.. ------------------ CMDR DARIEN "WOLF" WOLFE ORION FLEET FLEET INTELLIGENCE OFFICER COMMANDER, ROCKWELL STARBASE TSUNAMI BATTLEGROUP GCV - THE BLACKSTAR http://www.orion-hq.fsnet.co.uk ICQ: 28445950"There is a Storm coming, a Dark and Terrible Storm." Link to comment Share on other sites More sharing options...
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