Your concerns sound so much like mine. I'm a fan of the mega-games from way back, but I don't have the time to commit to dealing with frustrations anymore, whether its getting into a game that doesn't satisfy, or spending my weekends trying to get it to run. I tried to help a friend get his Ver 1.0 running years back, and I swore a pox on everyone ever connected with this game. Even when 2.0 hit and the word in the stores and reviews said it lived up to its promises, I couldn't forget those bitter memories. Finally after a year of hearing the raves I downloaded the demo and was instantly hooked. I say all this to show how, even when I was so predisposed to dislike the game, its magic got a hold of me. You only have to play a handful of games to know what it means to have a game with a solid foundation, thorough attention to detail, and honest commitment to tech support: its all here and it shows. As far as frustrations go, the Masters who've responded have hit it on the head. It's not whether a game crashes, but how fast you can fix the problem that seems to be the norm with games of this complexity, and the variety of hardware nowadays. I have never encountered such a complete manual, complete FAQ, or complete on-line tech support as this game has. I've had my share of hangs and crashes, but they were all due to problems with my machine, not the game, and I was able to solve each problem quickly with either the FAQ or a search of the archives on this forum. The critical bottom line for me was that the occasional frustrations were never bad enough to take away from my enjoyment of the game. Enough analyzing, THIS GAME KICKS ASS! It lets me do it all, whether I'm in the mood to micromanage my BC, orchestrate a planetary assault, or just hop in an interceptor and pick a fight. IMO, if you wait for BCM you're just robbing yourself of several nights of fun & mayhem between now and December. ------------------
Cmdr. Greg 'Hosehead' Highnote
UCV Hosehead
"Be warned, or be Hosed!"