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Apollon

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Everything posted by Apollon

  1. i┬┤m not sure if memory is that much of a problem afterall. i have only 542kb free memory, and yet i get to play with almost no problems.
  2. the manual is included in the download. to put troops in the shuttle: 1. go to tactical 2. select "crew" 3. select the type of crew you want to send 4. on the right side of the screen there are some arrows. by pusing them, you can order your crewmen to go to places you want them to be 5. wait some minutes until they actually arrive there. you can observe their present location through the perscan screen. if you don┬┤t wait long enough, and send your shuttle anway out, it will be more or less empty. to enter a jumpgate: i don┬┤t know either how to do it manually, so i let the AI do it. just select a target and press "a" to activate the autopilot (BC orders -> jump to -> desired planet). passing through a jumpgate without having defined a corresponding target will have no effect whatsoever. and now i have a question too when i order the deployed shuttle through the BC menu to deploy its ATV, it will ignore my order. in order to get the job done i HAVE to switch to the shuttle and do it manually. now in a combat situation, with 4 ATVs having to be deployed, that┬┤s quite a tedious job is there a way to make the shuttle actually obey my orders ? btw: ordering the deployed ATV to RTB has no effect either. i have to do that manually as well. and a bonus question i┬┤m using high AI flight engineers to pilot my shuttles and ATVs. is this good or are marines more suitable for the job ?
  3. hmm, i get almost the same thing when i try to watch the intro. only that my "inoperable black screen" disappears after a few seconds, and i get to see the menu without further problems. so i disabled the intro. not that i feel sorry for it. i hate metal music p.s.: today i managed to 1. get 3dfx to work with the game, (and IT ROCKS ) and 2. get to hear sound (had to buy a new soundcard for that), but that rather doesn┬┤t rock... any ideas how i can replace some sound files anyone ?
  4. no bad guys spawning there ? yipee now i will see if uranus has got rings too
  5. thanks all for trying to help (even if to no avail ) targeting and trying to jump out of nullspace didn┬┤t work. i just will have to accept the danger of hypertravel. "jump at your own risk" i visited saturn today, and at first i was disappointed, because there were no rings. only asteroids flying around... until i zoomed out and realised that the rocks are actually the rings... i was struck in awe ! i only expected them to be some sort of textured decoration, but they were actually there ! and i was inside them (the rings i mean) i would love just to explore this phantastic universe, if there only weren┬┤t so many hostiles roaming around i wish there was a way to make this spawning out of nowhere less frequent. well, i┬┤m off to try my luck with the GBS... maybe this will rid me of those worthless insurgents [ 07-22-2001: Message edited by: Apollon ]
  6. hello everyone i┬┤m playing v2.9 on software mode. no significant problems so far, except that i sometimes get stuck with my ship on certain locations. these were so far: a jumpgate to uranus2 and the immediate vicinity to saturn. the ship will stop moving, the speed indicator will get stuck on the last actual velocity (it changes when i turn into different directons though), and when i press F10, the ship is invisible. is this a bug or a feature ? i.e. can i do something to escape or not let that happen ? and some more questions: 1. what are playmods ? 2. is the number of hostile ships given, i.e. will they decrease when i clear enemy some bases ? is it possible to pacify a patrol zone more or less permanently ? 3. is there a way to alter the appearance of my ship by replacing some 3D model files ? i saw a ship model flying around that i like much better than the standard BC thank you SC for giving us this wonderful game ! if only the interface was a little less confusing it would be the best game ever produced. but even so it is one of the best games i played yet best wishes cmdr apollon, GSV haenelonia
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