Jump to content

Pedro Pablo Laracuente

Members
  • Posts

    444
  • Joined

  • Last visited

Everything posted by Pedro Pablo Laracuente

  1. This mod is a great example of what can be done with this game
  2. quote: I also added four of them to the BC MK1. So that means that the ic mk1 has been replaced, or the mk1 has 8 fighters now? [ 09-06-2002, 06:46 PM: Message edited by: Cmdr_ Laracuente ]
  3. Well, lets put it this way. The only rule: - You buy whatever you want and do say whatever you want about it. Some of us may be frustrated with ATI, but that's it. You're not gonna die. And the fact tha the 8500 has more features than a GF4 ti x doesn't mean that it is way better. I think that the two main things of any vcard are these: -Performanance -Driver quality After these come the extras like AA, etc which strongly increase the quality of the vcard. Now, to put it simple boys, take a GF4 4600 and take all of the juice off it and enable everything to make it look shiny, then do so with the new 9700 and see if the diference is much and last but not least look at the framerate, do this research and draw your own answers. After that, leaver the cards in default and check the framerates (do this with the 8500 and maybe with a gf3 500)and see what happens Do research and dont talk about something you are not 100% confident. I mean, come on, are people gonna fight because x vcard tops its rival by 1 or 2 fps [ 09-04-2002, 08:57 PM: Message edited by: Cmdr_ Laracuente ]
  4. E&B is F*cked, too little percent for them, now, for BCG let us take action and vote
  5. That's great, something told me they wouldn't abandon such a great game
  6. Except for Anti Aliasing... you get to sacrifice so much perfomanance for such little thing (you only note the difference with antialiasing if you zoom and look at the deatail but after all you find yourself not using it
  7. First of all its ti 4600 not ti 4800. Now, if you have the money get the 4600, it's way better than the 4200 according to benchmarks and my own experiencebut that's no reason to say no to the 4200, it's another king in perfomanance. The great difference in performanance between both cards comes in resolutions like 1280x1024 and higher were if in the 4600 you had lets say 70 fps in the 4200 you'd have 3/4 of it, maybe a bit more. If you have the opportunity and the money get the 4600. BTW: In games running the quake 3 engine with max graphics in resolutions 1024x768 and 800x600 both cards operate nearly equal, as i said before the difference comes in resolutions higher than those [ 09-02-2002, 01:06 PM: Message edited by: Cmdr_ Laracuente ]
  8. Yeah, right... what you said
  9. BCM has more areas than KA or Baldur's Gate and it came under 1 cd
  10. quote: bah! who needs Mafia when you have BCM? True!! BCM all the way
  11. Those people were stupid, that game would have given them some decent $$$ I can't belive what they have done. now their community is going to nuke their studios for abandonig such a great game and worst of all to create another WWII game
  12. ATI sucks, their cards are fairly good but nothing compared to nvidia. The Radeon 8500 doesn't compare to the geforce TI 4600 or even the 4200 The 9700 might be better but i suggest you wait for the Nvidia NV30(is that it's name or am i confused)
  13. Those people like challenges, its the nature of hackers... the tougher the protection the more they want to work on that As an example: SONY is one of the most agressive in piracy and they were one of the first to get cracked (modchips for their playstations, etc)
  14. That wont get too far..., people usually find a weakness and then crack. Every copy protection is breached You can easily find a crack for every game on the market right now And about that thing of installing the software on more than an allowed number of machines is very very foolish and stupid... what if i installed software x in this machine then i get a new machine? come on this sounds really silly
  15. Well, i have most of the data too...at least that's what i think, however, if i fail i think i always could ask for your mod P.S. where the heck have you been, i haven't seen you posting for weeks
  16. Hey boys, good news, i found the file and the values are very easy to identify.... You can change a lot of thing (like the speed of the ships, its shields , armor and even its missile reload time, and alot more) This is BC3k of course, when i open the one in bcm with any program(notepad and the like) a lot of squares appear , By the way SC, i saw an object called paingiver above the stormcarrier and it is described as an attack carrier... i never knew that existed
  17. Well, thats great, then i'll keep practicing since so far now i've made good progress making simple scripts for bc3k... If i only got to modify a file it seems better, i'll see what i can come up with Thank god i kept that free bc3k 2.09 with me, i can't imagine myself downloading it again
  18. quote: PS. Speaking of welcomes, were's Nova? He's MIA
  19. By the way, welcome aboard, feel free to ask any questions
  20. They'll do automatically but you can do it manually from the tactical computer, i think everything is stated well (and very clear) in the manual, you should read it
  21. quote: After that you'll know that it is not capable to do above mentioned, sorry. Well, amen to that then I sticked practicing with the GBS for the past 2 days and it seems fairly simple, if in GBS2 we can't alter those things that i mentioned well.... at least i have great ideas for a few campaigns quote: Yeah, thats a good idea. If you want to unbalance the game's ships stats. Whatever change you make to a ship's dynamics, affects ALL ships - even those that the NPCs use. Thats the idea, to to change it for every ship and for everyone that uses them (human and AI) And i ment changing HJ in overall(all ships take half the time,etc), not to specific ships But since it cannot be done, well, Amen [ 08-19-2002, 10:40 PM: Message edited by: Cmdr_ Laracuente ]
  22. BCM is right for me, no B5, no star trek, etc, i just want to see/do a BCM enhaced mod, what do you think of this? what things would you add/change/improve from the original BCM... Lets heat this up so that the SC remembers that he owes us something!
  23. While we await the release of GBS-II and MP, i would like to hear about what kind of mods people would like to see/make I myself want longer battles so when GBS2 is released i'll start to train and when ready i'll prepare a mod to modify the shields, at least give ships shields that are 4x or 6x stronger (even if that means to rewrite every ship numbers and the upgrades and artifacts, etc) I would also like to modify HyperJump transit times to make them faster.... Just my 2 cents Laracuente Over and out [ 08-18-2002, 03:19 PM: Message edited by: Cmdr_ Laracuente ]
  24. And once again the insurgent(ies) ruin Galcom's day ... Galcom's day of revenge.... I shall do the same but against the gammulans. I'm having a massive planetary bombardment against the insurgents on the solar system to work my way up to supreme commander (or at least strategic comm.) See you in MP
×
×
  • Create New...