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Supreme Cmdr

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Everything posted by Supreme Cmdr

  1. The Direct2Drive version of the patch is now online via the in game Updater or via the Direct2Drive patch download page. Also, the mirrors are going to be replacing their previous patch files to the latest version. So, if the patch server is down, you can grab this patch from one of the other servers. Just remember that the in-game version is 1.00.13.01 even though the mirrors will still the patch as 1.00.13. [ 02-21-2006, 09:25 PM: Message edited by: Supreme Cmdr ]
  2. The Direct2Drive patch is already online.
  3. I have just been notified that the patch server (which also hosts the mp backend) has crashed again since 11:18AM EST. The Hypernia folks are looking into it. Until its back up, you won't be able to download the latest patch or authenticate an mp client or server. So if Updater can't connect to the server, thats the problem. But keep trying because the server should be up again soon.
  4. What?!? A news station getting something wrong?!? Say it ain't so!!
  5. Yeah, I'm waiting to hear if my blind fix solved the problem for you Cruiser.
  6. OK, I know what the problem was now then. Damn VC2005 compiler. It minimizes a program's size by loading floating-point support only when necessary. It tries to guess. Of course it cannot detect fp use in format strings, so it does not load the necessary floating-point routines. Hence the error. Funny thing is, I have NO idea why it doesn't cause a problem on any of my machines, Nick's, Peter's, Martin's etc. Anyway, I had to use an unorthodox (and seemingly widely used) method to force it to load the fp support. OK, scratch this one then.
  7. Please don't confuse the issue. Read my previous post, follow those guidelines, and let me know if you experience the same symptoms or not.
  8. I need those of you who were having this problem, but no longer have it with the .13.01 update, to do the following please and report back to me. Backup UCAWA.EXE Download this file Copy it into your runtime folder Run the game Let me know if this new exe also results in the same error message. When done, delete the new file and restore your backed up file.
  9. quote: Originally posted by eyequeue: Just installed the 1.00.13.01. All works great now! Complete with the fixes mentioned in the VCF. Trust the SC on this one, redownload the patch, it works. Off to blow up that ship in Lennon. LOL OK thanks. But were you getting the floating point not loaded error as well? If not, I need someone who had that error, to report back to me on this new version please. That new version is compiled with the older VS6 compiler. Later today I'm going grab a guinea pig and attempt to research this problem. You're it.
  10. OK, just to be on the safe side, I have changed the version number of the new build to .13.01. So if anyone downloaded the file before reading this post, just run the Updater as normal. You don't need to alter the SETTINGS.INI file. Updater should inform you that 1.00.13.01 is available. Let me know how it goes.
  11. OK, I have just now terminated all downloads, deleted the previous file and re-uploaded it. Anyone having this problem needs to please use the procedure above to re-download this patch via the Updater and let me know if it is still happening. Once again, is there anyone not having this problem? NONE of us are having this problem and I have no idea why this would be happening.
  12. OK, is there anyone *not* having this problem?
  13. Well, I dunno what to tell you; I'm not getting that.
  14. You all need to reload the patch as described above. Even if you think have already done it; do it again.
  15. If you are having a floating point not loaded error message, read this thread EDIT: The recently released 1.00.13.01 update seems to have corrected this. So even if you are not experiencing this issue, you still need to update to this recent version. [ 02-21-2006, 10:47 AM: Message edited by: Supreme Cmdr ]
  16. I have recompiled the program to see if there was a problem before. edit your SETTINGS.INI file in Notepad and change the version from 1.00.13 to 1.00.12. Then run the Updater again. This will re-download the patch and re-apply it on top of itself. Let me know if this solves the problem.
  17. No clue. I'll look into it tomorrow.
  18. ....and you're waiting for what exactly? The patch has been up for several hours now.
  19. This patch requires the February 2006 DirectX runtime Use the game Updater to download and apply the patch. The online VCF has also been updated. NOTES: If you use the game's Updater, the process will go like this: If you have any version lower than 1.00.07, it will download the 1.00.07 update first. After applying this, you need to run Updater again so that it can download the incremental update to the latest version. You will have to run the Update multiple times to get all the updates to the latest version. If you already have 1.00.07 or higher installed, it will download only the incremental update to the latest version. If you don't want to use the Updater, then you have to check one of the public mirrors for a link to the full patch; which you should then copy into the game's folder and execute from there. Though this latest patch contains a new SETTINGS.INI file, if the Updater downloads the patch but it doesn't run or you discover that it didn't patch, you may need to edit the SETTINGS.INI file in Notepad and make the following changes : version=1.00.13 to version=1.00.12 (or change this to whatever the previous version was) location=. to location=%updater% Then save the file and run the Updater again. WARNING: DO NOT DOWNLOAD THE PUBLIC PATCHES AVAILABLE ON DOWNLOAD MIRRORS IF YOU HAVE THE DOWNLOAD (e.g. DIRECT2DRIVE) VERSION OF THE GAME!! USE THE UPDATER INSTEAD. ONCE THE PUBLISHERS MAKE THEIR VERSIONS OF THE PATCH AVAILABLE, THE UPDATER WILL DOWNLOAD THEM. THE TIMETABLE FOR THOSE PATCH RELEASES IS UP TO THE PUBLISHER DUE TO HOW THEIR PROTECTION SYSTEM WORKS.
  20. Use the game Updater to download and apply the patch. The online VCF has also been updated. If you don't want to use the Updater, then you have to check one of the public mirrors for a link to the patch; which you should then copy into the game's folder and execute from there. WARNING: DO NOT DOWNLOAD THE PUBLIC PATCHES AVAILABLE ON DOWNLOAD MIRRORS IF YOU HAVE THE DOWNLOAD (e.g. DIRECT2DRIVE) VERSION OF THE GAME!! USE THE UPDATER INSTEAD. ONCE THE PUBLISHERS MAKE THEIR VERSIONS OF THE PATCH AVAILABLE, THE UPDATER WILL DOWNLOAD THEM. THE TIMETABLE FOR THOSE PATCH RELEASES IS UP TO THE PUBLISHER DUE TO HOW THEIR PROTECTION SYSTEM WORKS. If you receive an error message after using the Updater to download and apply a patch, try this. Edit SETTINGS.INI (using Notepad or similar text editor) and make the following changes; change version=1.00.03 to version=1.00.02 change location=. to location=%updater%[/code] Save the file and run Updater again. It should check the server, download the patch, copy it (from the temp download folder) to the game folder and execute it.
  21. I believe that I may have found the cause of this and a fix for it. The issue is related to video cards and that pane constructor for when intruders are captured and turned into prisoners; which then causes a new (off-screen) pane to be created. On some video cards and drivers, it may blow up. In fact, I'm quite certain that this is the cause. Fix (I hope), coming up; though I can't reproduce the crash. I gleaned all this from the Dr. Watson report above.
  22. I've found the problem. As I suspected, it has to do with the new compiler and how it handles streams. That particular information required for the .sav file is not being written to in some instances if the saved game info is a first run. The symptoms are the result of both issues you have reported. Fix coming up later.
  23. OK, that sounds pretty serious. Lets do this [*]Make a backup of your UCAWA install folder [*]Uninstall the game [*]Reinstall the game [*]If you are using the Starforce version. download the 1.00.11 patch (its the first file in the list). If you are using the Direct2Drive version, you can download the patch here [*]Copy the patch into the game folder and execute it. [*]Copy the saved game you are using, from the UCAWA back up folder to the new install folder [*]Run the tests again and let me know if you get the same results. [*]When done, just delete the new game install folder (no need to run the uninstaller in Control Panel) and rename your UCAWA backup folder. This will bring you back to your current .12 version. What I'm trying to do is figure out when this issue started. If it was in .11, released a month ago, it would have been reported; but I just need to be sure.
  24. uhm, thats not how it works around here. Usually if I can't reproduce a bug, a group of folks get together, sort it out amongst themselves, then post a thorough report. So, if you've had PMs from others, then you folks need to get together (in this thread), post your comparisons etc. I won't investigate until I see something that catches my eye. As to the Dr. Watson report, thats what I figured when I looked at the output. That version I gave you had debugging turned on. I will build a debug version of the current .12 release now and upload later for you folks having this problem, to check out and compare results. We have changed compilers from VS6 to VC2005, so the code that is produced by the compiler has changed significantly. Anyway, if this problem is in there, a variety of factors (e.g. memory) could cause it to be a random event and which is very hard to reproduce. I have to address this restore game issue recently reported and I'm going to look into that today before releasing a .13 update because it is CAT 1 bug. If you guys can figure this stuff out, I can roll that fix (if thats what is needed) into a .13 release as well.
  25. Why don't you just try it again first? If after you send the email you don't get a challenge response back within ten minutes, that means Comcast is blocking it. EDIT: I have manually added your Comcast email to the ChoiceMail One dB. You should have no problem sending/receiving emails from us now. [ 02-19-2006, 07:40 AM: Message edited by: Supreme Cmdr ]
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