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Supreme Cmdr

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Everything posted by Supreme Cmdr

  1. Oh. I thought they were relatively the same price. If you're cheap, why not get an Audigy2 ZS?
  2. I was beginning to think that the industry was going soft. What, with no lawsuits in the past few months. Well, here we go again
  3. Things that make you go, hmmmmm
  4. Well its free and it is designed to be a try out.
  5. quote: Originally posted by hoda: inability to set the game controls, The game controls are fine and it is highly unlikely that you'd do a better job were it possible to modify them. quote: several different versions of the game being sold seperately. Thats funny. You're obviously not paying attention. And if this was an issue for you, why did you buy UCSE instead of UC from 2004? quote: But my biggest first impression was theres nobody playing the game online. ...and the problem is what exactly? Also, this thread - since you obviously missed that too - is for people who have actually played the game. It is for posting impressions of the game, not rubbish that bears no relevance to the game. You must have missed my third post above. And please fix your forum registration or you will be perma-banned. The location 'space' is not valid. You have until the end of the day.
  6. Vista RC1 (Build 5600) is now open to the public. I suggest that those of you with the hardware to run it, grab it and install in a dual boot partition. Since this as close to finished code as its going to get, if you don't want to buy it when it comes out, at least you get to play with it forever. If you are going to dual-boot, here are some resources to help you out. But WHATEVER you do, do NOT use Acronis Disk Director to partition the drive or you'll regret it. Also, if you create a partition (50GB should do it) in WinXP, give it a drive letter, reboot, then install Vista from inside WINXP, you can keep WINXP on C: and Vista on another drive (e.g. V:) Windows Vista Beta 2 Installation Guide Windows Vista: PROview Articles and Topics of Interest Windows Vista on Tech Recipes
  7. Well, its here. No way they're going to unseat the iPod. All they're going to end up doing is diluting the market.
  8. Yeah, I thought it was quite good. Man, those illusions were something. However, I still don't know how he did the one with the 'ghost' like figures. I mean, how he had the boy wandering outside, made himself disappear etc. The movie - conveniently - didn't explain that. Maybe he did have some mystic powers? I think that Edward Norton is the most underrated actor or our time. 9/10
  9. What are we [devs] going to have to do in order to invigorate the genre? These titles coming out are all done by indies, without a single big name publishing backer in sight. The reason that big (uhm, no, CDV is not even close to being that) names aren't touching the genre is because they all like to think that - due to the poor sales - the genre is dead. But hey, sales indicate how well the genre is doing. So poor sales definitely is an indicator. From the list of upcoming space sims - some of which will most likely never see the light of day - it is evident that someone wants to make them and that there are those out there actually buying and playing them. Here is a short list, shamelessly ganked from QT3 DarkStar One, Ascaron Elite 4, Frontier Developments Genesis Rising: The Universal Crusade, Metamorf Studios Infinity: The Quest For Earth, F. Brebion North Star, Kerberos Productions Precursors, Deep Shadows Space Force 2, Provox Games Starshatter: Gathering Storm, Destroyer Studios Starwolves 2, 1C The Tomorrow War, 1C Tarr Chronicles: Fade of Ghosts Quazar Studio ...and of course our own Universal Combat Online Battlecruiser - The Next Generation So what is the problem? The problem is that publishers aren't taking any risks on a genre thats going to cost them money. The big names (e.g. EA) have already gone that route and lost. It is highly unlikely that they would go back there again. Why is Eve so successful in terms of its online presence? Is it graphics? Is it the community? Is it the game? Nobody knows for sure, but if Eve was a stand alone title, it would have died a similar death. It only seems to be a success because it is an MMOG and has a monthly pay-for-play model. On its own, it would have come and gone by now. Earth 'n Beyond was - as I'd said all along - rubbish. It lost to Eve and was proclaimed DOA. I for one aren't very optimistic for a revival. The genre will remain a niche one because the industry has evolved from back when games like Wing Commander, Freespace, XvTF came around when the wow factor was the big thing. Its like the genre is stagnant. Yet, even with games such as ours, X series and Starshatter which cater to a more high end audience, we still can't seem to be able to break out of that audience and into a larger market. For that reason alone, the genre will remain stagnant. Part of the problem is that most space sims don't offer much by way of new things that propel the genre forward. Why? Well, because we've already done it all I suppose. But the same can be said for fps and rts games. Nevertheless, apart from the really bad ones, those two [tired] genres are still selling like hotcakes. I'm stumped to say the least.
  10. ...here is the thing... [ 09-14-2006, 09:46 AM: Message edited by: Supreme Cmdr ]
  11. Just tried it and it works fine. Try it again.
  12. Yeah, each time I see an incorrect spelling in the thread topic, I cringe. Yeah, I'm anal like that.
  13. Looks like the add-on patch distribution contained the patch files for the full version. Since they both use different licenses, hence the problem. Please read this to update to the fixed version and let me know how it goes.
  14. If you owned the Direct2Drive add-on version and patched it prior to this post, then you need to read these instructions to set your version to 1.00.00 and then run the Updater. It will then repatch to the corrected 1.00.01 version. The problem is that the EXE files for the full version were used in the Add-On patch version. Since both use different D2D licenses, the Add-On patch will not work. This only affects the Add-On version and not the full version. EDIT: The Direct2Drive download versions have also been updated. Ignore the 08/31 date stamp. All they did was replace the older files with the new versions. [ 09-14-2006, 08:59 AM: Message edited by: Supreme Cmdr ]
  15. Like I said, I've found the problem. So all you're doing now is wasting your time by downloading an incorrect file.
  16. OK, I think I've found the problem. Looking into it now. Standby.
  17. There may come a time when you might want to roll back to a previous patch version or to re-patch to the current version. You can do this using the in game Updater if you do not have the previous patch file saved. To do this, simply edit the SETTINGS.INI file in Notepad (or similar text editor) and change the current version to the desired version in the version= line. e.g You patched to 1.00.17 and you'd like to roll-back. Just change version=1.00.17 to version=1.00.16 and run the Updater. It will read this file and then inform you that a new patch exists on the server. Download it. Apply it. And the patch level will be back at 1.00.17 The Updater will always download the patch from the server, copy it into the game folder and then execute it. This means that once patching is complete, you can go to that folder and save the patch if you wanted to. We always keep two (current and previous) patch versions on our patch server so that you can roll-back or roll-up.
  18. *moved* quote: Originally posted by caercaveral: Sorry if this is not the proper location to request help but it concerns my purchase of the D2D version of the Add-On to UCAWA. I previously purchased UCAWA from D2D so I patched to latest version (1.00.17) with their patch then purchased, downloaded, installed and registered the Add-on, and it played fine. But when I patched the UCSE Add-on to v1.00.01 with the D2D patch I get the activation screen again and this time it doesn't recognize my activation code. Just to be sure I uninstalled the game, redownloaded the orginal UCAWA, patched it with D2D patch 1.00.17, downloaded and installed the UCSE Add-on (which auto activated this time), played it again with no problem. But when I installed the D2D patch 1.00.01, it triggers the activation screen again and will not accept my activation code again. I've initiated a support ticket with D2D but haven't had a "live" response yet. Any suggestions? The full UCSE and ADD-ON are two separate D2D licenses. Thats why you should ONLY obtain the ADD-ON patch from the D2D patch download page. quote: Originally posted by caercaveral: Thats why I am anxiously waiting on the D2D site response because I made sure to patch the Add-on game with the file from their site. I am especially concerned because I check this forum several times a day but have not seen anyone else write in about a similar situation. From my ability to repeat the "error" just by installing the D2D site Add-on patch (which I installed from within the game folder per your instructions elswhere in the forum) I believe it has to do with their build of the patch. Again, the Add-on game runs fine until I patch it. Lastly, please let me know if this issue is solely the responsibility of the D2D staff to correct because I don't want to tie up any more of your resources than necessary. Thank You. The patch you need is the second one listed over here. Or you can use the in game Updater to grab the version on our patch server just in case. You can do this by doing a fooling the game Updater into thinking you have an older version. To do this, read these instructions. If both versions exibit the same problem that you are having, then something's wrong somewhere and would need to be investigated further. FYI, after patching the add-on version, the properties for the two files are as follows code: UCSE.EXE 2513409 8/24/06 16:43 UCSEMP.EXE 2716161 8/24/06 16:13 [ 09-14-2006, 08:56 AM: Message edited by: Supreme Cmdr ]
  19. Phantom® Game Service to be Modified for PC Operating Systems uhm, m'kay
  20. Oh boy. Here we go again
  21. For those of you who purchased the UCAWA printed manual but have updated to UCSE, you can view the documentation revision file (included in UCAWA patches) online. This will give you an idea of what has changed.
  22. Programs That Do and Don't Work btw, whatever you do, if you are going to create a new partition to dual boot Vista, do not use Acronis Disk Director or you'll regret it. Use Partition Magic, QTparted or similar.
  23. The following games have been tested and verified to work on Vista. Universal Combat Gold (CD-ROM, Direct2Drive, Trymedia) Universal Combat A World Apart (CD-ROM, Direct2Drive, Trymedia) Universal Combat Special Edition (CD-ROM, Direct2Drive, Trymedia) Universal Combat Collectors Edition (CD-ROM) Nevertheless, our games are 100% unsupported under Vista. Since our CD-ROM games (not the Direct2Drive versions) use the online activation version of Starforce, you will need to install the Beta Starforce drivers, as well as Vista audio and video drivers for the games to work properly. [ 03-22-2007, 06:13 PM: Message edited by: Supreme Cmdr ]
  24. Jet passenger tries to open door in midair If this keeps up, next they'll have us each bring a doctor's note saying that we're fit to fly.
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